Fantastic Friday: Back to Baxter

Reading the Fantastic Four comics from the start. A few issues back, we saw the end of Pier 4. Now we set up a new status quo for our heroes in vol. 3 issue 38.

Over the last few issues, there’s been a subplot about a man named Noah living on a farm in Kansas, and some big project he’s working on. This issue begins with Reed, Sue and Johnny visiting that same farm. There’s some hanging out with Noah’s wife Abigail and friend Jedediah, the group heads into space aboard the Alexandria Space Station, in orbit around the moon. Then we get the big reveal, that Noah’s last name is Baxter (do you get it, yet?).

Cut to Ben, who’s at a bar on Yancy Street, drinking his sorrows away. Alicia has written him another letter, the contents of which we don’t yet see. A mysterious woman asks to join him. Then it’s back to the space station, where everyone boards a rocket and flies over the surface of the moon to reveal… an all-new Baxter Building!

Noah explains that the Baxter family and the Fantastic Four had a great partnership over the years, and Noah says it’s time to start new. Reed reminds everyone that the Gideon Trust maneuvered to purchase all the FF’s property and patents, and now Reed asks whether there’s a deeper reason why.

At Yancy Street, the mystery woman leads Ben down a dark alley, where he’s attacked by the Grey Gargoyle.  You’ll recall he’s a chemist-turned-mercenary with the power to turn anything he touches into stone. He and Ben fight for a bit, until Ben discovers the Gargoyle has already been turning pedestrians to stone. Ben chases the Gargoyle to the Brooklyn Bridge, where Gargoyle goes mad transforming even more people.

Cut to the moon, where Reed, Sue, and Johnny tour their new building. Reed explains that it’s a “living building” whose technology is tied into the FF’s specific bio-signatures. Noah explains that the building cannot come online unless all four of them calibrate at the same time, raising the question of where Ben is.

At the bridge, Ben and the Gargoyle continue to fight. The mystery woman from earlier distracts Ben, allowing the Gargoyle to turn him into stone. Well, fully into stone. In space, Noah and his people are working on finding Ben, only to discover his vital signs have dropped. Noah teleports the FF the Ben’s location, where the Gargoyle asks the mystery women whether he passed her “initiation test.” The FF appear and Reed tells the Gargoyle, “Step away from the Thing. Now!”

Cut to the headquarters of the Gideon Trust, described only as “somewhere in New York.” Members of the trust are conducting paintful-looking experiments on two men, and a third man signs up. The man reveals himself to the be the Trapster, formerly known as Paste-Pot Pete. He suits up in a cool new outfit and says “Third time has got to be the charm.”

To be continued!

Unstable molecule: Reed states that the new Baxter Building is built based on the original one’s specifications, while also taking on the “spatial differentials” of Four Freedoms Plaza. This is likely a reference to how Four Freedoms Plaza was built with the lower floors existing in another dimension (something never really followed up on). But it could also refer to the Plaza’s confused interior geography, how there were always secret doors and hidden areas known only to Reed.

Fade out: Sue says that without the Baxters, there would be no Fantastic Four. This is never followed up on, creating an unknowable piece of Marvel history. Given that Noah is a spacefaring genius, I suspect he was involved in the FF’s original spaceflight, but we may never know.

Clobberin’ time: I was going to make a crack about how Yancy Street could be within walking distance of the Brooklyn Bridge. I believe this is meant to be the Williamsburg Bridge, which the Marvel Wiki says in indeed adjacent to Yancy.

Flame on: There’s a mention of Johnny preparing to go to Hollywood to star in a movie, so that subplot’s continuing.

Commercial break: What even is this?

Trivia time: The Grey Gargoyle has had a few brief appearances in Fantastic Four, most notably as one of many villains who attacked during Reed and Sue’s wedding. He has, however, shown up in a lot of FF-adjacent stories. He’s often worked alongside Dr. Doom when Doom went up against the Avengers or Iron Man, and he was a main baddie in the Fantastic Force spinoff.

What’s that red device Reed puts on his wrist before he teleports? That’s there to let you know that this is the same teleporter the Enclave used way back in issue #66. I’m not clear why this is such an important detail, but there it is.

Fantastic or frightful? The big deal here is the new Baxter Building, even though it’s not up and running yet. I’ve read ahead a little, so I know that the Grey Gargoyle plot is setting up something big, even though it doesn’t feel like it at this point. So it’s mostly an issue setting up big things (heh) for later. Really digging the art.

Next: Heart of (not so) stone.

****

Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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DuckTales rewatch – Much Ado About Scrooge

Rewatching DuckTales! I get my Shakespearian freak on during episode twenty-three, “Much Ado About Scrooge.”

Here’s what happens: Scrooge gets a visit from Filler Brushbill, a famous (!) door-to-door salesman, who can sell anything to anyone. After various mishaps, Brushbill convinces Scrooge and co. to buy a room full of old junk. This includes a first edition of the complete works of William Drakespeare. Scrooge finds a letter in one of the books, hinting at a lost play in his castle on an island in England. Brushbill also catches wind of the letter and pursues them.

Our heroes arrive at the castle, hearing rumors that it might be haunted. Louie is separated from the rest. He encounters three witches, and he is rescued by Brushbill. Scrooge and the other nephews are attacked by Roman soldiers, only for Brushbill to rescue them as well. Scrooge and Brushbill agree to work together to find the lost play. The group meets a fawn named Pluck, and everyone realizes that everyone on the island are characters from Drakespeare’s plays come to life.

The gang finds Drakespeare’s castle, with built-in theater. They find the lost play behind a hidden door. Then the island residents reveal themselves to be actors, and agree to share the play’s profits. Then the lost play is revealed to be… MacDuck! It’s possibly about Scrooge’s ancestors.

The actors put on a quick performance. The play is terrible, and also sullies the Scrooge name. Scrooge and the actors agree to keep the play hidden forever, but Brushbill tries to steal it and cash in. Before Brushbill can escape, Louie says Brushbill will be cheating people by selling them a crappy play, so Brushbill gives it back. Scrooge makes a deal with the actors to bring audiences to the island, and Brushbill goes back to honest salesmanship.

Humbug: We don’t get to see much of the play MacDuck. It appears to be about Scrooge’s ancestor, who cares more about money than his loved ones, and at the end he gets dragged away in chains.

Junior woodchucks: Louie (the one in green) is the hero nephew this episode. He’s the one who appeals to Brushbill’s better nature, and he expresses desire to become an expert salesmen himself. And he’s the one running the computer in the mansion.

Foul fowls: Brushbill is interesting in how he’s able to get under Scrooge’s skin and convince him to waste money on a bunch of junk he doesn’t need. Brushbill’s other power is how he can pull anything he needs out of his valise, like Mary Poppins and her magic purse. You’d think they could do a lot more with this character, but he never appears again.

Down in Duckburg: Scrooge’s mansion has a high-tech anti-salesman system, which includes metal barricades on all the bars and windows. How this is different from an anti-burglary system is unknown.

The earliest known reference to Shakespeare’s Love’s Labour’s Won, from Francis Meres’ Palladis Tamia, 1598.

Reference row: Stories about a lost William Shakespeare play have been around for centuries. More than 40 titles have been suggested as a possible lost play, with three most well-known being Love’s Labour’s Won, Cardenio, and Ur-Hamlet. Studying this stuff is nearly impossible, more mist-shrouded rumors than historical fact.

Thoughts upon this viewing: The episode is loaded with Shakespeare references, which makes it right up my alley. Beyond that, Brushbill is interesting character and the ancient castle/treasure hunt stuff is all great fun.

Next: I feel the need for duck speed.

****

Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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DuckTales rewatch – Mickey’s Christmas Carol 1983

Rewatching DuckTales! It’s the holiday season, so let’s go back to Mickey’s Christmas Carol, which many consider to be a proto-DuckTales.

It’s generally believed that 1983’s Mickey’s Christmas Carol eventually led to 1987’s DuckTales. But then we remember that the Scrooge McDuck character has been in Disney comics since the ‘40s. The question, then, is how is it that Scrooge McDuck has been around that long, but not used as Charles Dickens’ Scrooge since 1983? Let’s do the deep dive and see that’s not quite the case:

1947: Scrooge McDuck’s first appearance in the Donald Duck comic book story “Christmas on Bear Mountain,” which is not a Dickens adaptation, but a slapstick story about Donald Duck being menaced by a bear.

1951: Scrooge gets his own comic series, Uncle Scrooge. This establishes his backstory as a treasure hunter, and it contains many elements later used in DuckTales. Also in 1951, the story “A Christmas for Shacktown” runs in Uncle Scrooge. The basic arc is that Scrooge dislikes Christmas at first, but later comes around and gives to the poor.  

1955: Scrooge appears in animation for the first time as a blink-and-you-miss-it cameo in the opening credits of The Mickey Mouse Club.

1960: Little Golden Books publishes Donald Duck and the Christmas Carol, in which Donald and his nephews prank Uncle Scrooge by disguising themselves as the ghosts of Christmas Past, Future, and Present. More a parody of the Dickens story than an adaptation.

1967: Scrooge has his official animation debut in the short cartoon Scrooge McDuck and Money. It’s an educational film about Scrooge teaching Huey, Dewey, and Louie about basic economics. It does, however, establish a relationship between Scrooge and the nephews with Donald being around.

1974: Disneyland Records produces an album, An Adaptation of Dickens’ Christmas Carol, with Scrooge McDuck as Ebenezer Scrooge, Mickey Mouse as Bob Cratchit, and Goofy as Jacob Marley. This, more than anything else, is believed to be the inspiration for Mickey’s Christmas Carol.  

1983: Mickey’s Christmas Carol debuts as a theatrical short attached to The Rescuers. It’s the first new Mickey Mouse animation in almost 30 years. The short then later runs as a holiday TV special throughout the ‘80s and ‘90s on ABC and the Disney Channel.

1985: The half-hour TV special A Magic Kingdom Yuletide Special airs. This live action (!) special has Scrooge hating Christmas at first, but Santa Claus (who is actually Goofy disguised as Santa) changes his mind.

1987: DuckTales debuts in syndication. The premise is a modernized take on the Uncle Scrooge comics, with the Indiana Jones films as additional inspiration. The original series had no Christmas episodes, while the 2017 Disney XD revival series has done two Christmas specials.

You all know the story of A Christmas Carol. Ebenezer Scrooge is grumpy rich miser who’s a jerk to everyone. He’s visited by ghosts throughout the night on Christmas Eve who show him his past, present and future. Scrooge’s heart melts, and he becomes a loving, charitable altruist. The question for us is how does Disney interpret it, and how (if at all) does it relate to DuckTales?

The big deal for DuckTales fans is that this is the first time that Alan Young voiced Scrooge. Young would go on to be Scrooge in DuckTales and various other animations until his death in 2016. Mickey Mouse plays Scrooge’s put-upon employee Bob Cratchit and Donald Duck as Scrooge’s optimistic nephew Fred.

Goofy plays the ghost of Jacob Marley, doing some comedy shtick so that younger viewers don’t get too scared. Jiminy Cricket is the ghost of Christmas Past, showing Scrooge as a romantic youth turned greedy miser. The ghost of Christmas Present is Willie the Giant from Mickey and the Beanstick, lightening up the story by doing some more comedy. We meet Crachit’s family, including the heartbreaking Tiny Tim.

We skip Fred and go straight to the ghost of Christmas Future, and this is where Disney makes the most liberties to the original. Tiny Tim is freakin’ dead, as is Scrooge himself. Scrooge’s lonely, abandoned grave opens up the doorway to Hell (!) and the ghost is revealed to be go-to Disney villain Pete. Christmas Future speaks in this version, another huge divergence from Dickens’ story. It’s a lot of death and sadness, but of course we get the big happy ending. Scrooge donates to the poor, agrees to have Christmas dinner with Fred, and gives Cratchit a promotion along with toys for Cratchit’s kids.

DuckTales is often criticized for making a hero out of rich jerk Scrooge McDuck, but my hypothesis is that the series-long arc of DuckTales is Scrooge learning that his family and friends are more important than his money. Mickey’s Christmas Carol is obviously the purest expression of this, and that is its biggest connection to DuckTales.

Next: Cry no more, duck ladies.

****

Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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Fantastic Friday: Damage Control

Reading the Fantastic Four comics from the start. In volume 3 issue 37, we’ve got shape-changing aliens, Hollywood producers, and Damage Control is on the scene!

We begin at the wreckage of Pier 4, which was recently destroyed in the battle against Diablo. Ben is cleaning up the site, along with the crew from Damage Control. Who is Damage Control? This is a group comedic, often fourth-wall-breaking characters who have the job of repairing all the damage caused by superhero battles. We have a couple of pages of Ben horsing around the guys while meeting the new DC vice president Kathleen O’Meara. Nearby, in NYC’s Flatiron Building, the Damage Control HQ, Reed and Sue are working on the details with Damage Control, and Johnny announces he’s signed a deal to star in a Hollywood movie.

Johnny then travels to Hawk Plaza (which is where?) and meet with Roberta “Rob” Hunt, the PR person for Hawk Productions, maker of Johnny’s movie. There are beautiful women all around hoping for a glimpse of Johnny. One woman, though, makes a call saying all is going according to plan. She then flames on, just like Johnny, and flies off.

Johnny next meets the film’s producer, known only as “Mr. Hawk.” And then director Bob Diamond, formerly of martial arts heroes Sons of the Tiger, and special effects master Lon Zelig. Johnny expresses concern over not having seen the script, and Hawk says the movie is a western. Then Reed, Sue, and Ben show up, announcing that it’s a trap and that one of these men is a Skrull in disguise. Bob Diamond fights Ben, putting up a good fight going up against Ben’s superhuman strength. Johnny and Reed chase Hawk and Zelig through the building. They come across the Super-Skrull. They fight, with Super-Skrull reminding us that he was given the FF’s combined powers and was bred to be a warrior.

Cut to outer space, aboard a high-tech satellite, where a man named Noah (apparently the same man from the farm last issue) is at work building a “time-jumping platform.” He and an assistant discuss how the machine needs some other unknown component besides technology. Noah then asks about the status of the Fantastic Four. Before we get any more info on what that’s about, it’s back to the fight. The Super-Skrull beats the crap out of Sue, only to reveal that she and Reed are also a Skrulls in disguise. The Super-Skrull turns invisible and runs off. The Reed-Skrull explains that the Super-Skrull is one of the last remnants of the old Skrull empire before the homeworld was destroyed by Galactus. Now, a brand-new government of surviving Skrulls are regrouping out in space and must deal with Super-Skrull sticking to the old ways.

Johnny says he doesn’t care about Skrull political in-fighting. He takes the Reed-Skrull up to the roof as his alibi. Ben was also a Skrull, and he turns into a bird and flies off. Johnny deduces that FX whiz Lon Zelig has been the Super-Skrull all along. He’s right, but then Zelig/Super-Skrull uses his super-hypnotism (that he’s always had) to make everyone forget he’s a Skrull.

Johnny signs the deal to make the movie, titled “Blaze of Glory.” The issue ends back at Damage Control headquarters, where the FF have been given guest rooms to stay in. Reed gets a call from the scientist Noah, who asks for his help. On the last page, Ben is shown with another unopened letter from Alicia. He leaves and goes for walk through the sidewalks of NYC, and that’s our…

To be continued!

Unstable molecule: Reed mentions that Damage Control benefits from some his tech. This was established in the first Damage Control miniseries, in which Reed, Tony Stark and even the Kingpin (!) donated high-tech gear to DC.

Fade out: Sue mentions two other Fantastic Four movies. In fiction, this refers to the phony movie used to trick the FF in issue #9, and a low-budget flick that embarrassed them in annual #15.

Clobberin’ time: Ben announces that he’s quitting cigars, because Sue wants the FF to have a cleaner image and hopefully get some commercial endorsement deals. This was during Marvel’s much discussed “no more smoking in comics” policy. (Lenny from Damage Control, however, continues to enjoy his cigar.)

Flame on: One of Johnny’s fans says, “He’s more gorgeous than Leo!”

Commercial break: This issue has not one, not two, but three separate full-page ads for various Pokemon products.

Trivia time: The Damage Control members seen in this issue are financial manager Albert Cleary, construction foreman Lenny Ballinger, traffic manager Robin Chapel (no relation to the X-Man), and bulldog mascot Fizzie. (Note that this is Damage Control’s second dog mascot. The original was named Fluppy.)

Fantastic or frightful? It’s always fun to see a Human Torch solo story, especially one where he’s not just fighting but solving problems and outsmarting the baddies. And it’s always a good time when Damage Control shows up to some shtick, although this appearance isn’t as nutty as they sometimes get.

Next: Whose building are you building?

****

Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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DuckTales rewatch – Down and Out in Duckburg

Rewatching DuckTales! We’ve got ‘80s excess with the rich versus the poor in episode 22, “Down and Out in Duckburg.”

Here’s what happens: Scrooge is going to be profiled on his favorite TV show, Lifestyles of the Filthy Rich. But then, a jerk named Fritter Away bursts through the door, announcing that he’s the rightful owner of Scrooge’s fortune, because of a deal his ancestor made with Scrooge’s ancestor Seafoam McDuck.

Fritter takes ownership of Scrooge’s entire fortune. He allows Scrooge and the others to continue living in the mansion as long as they work for him. He sets out extravagantly redecorating the mansion. When Scrooge objects, Fritter throws him out, along the nephews, Mrs. Beakeley, and Webby.

There’s a lot of “Scrooge is penniless” gags now, with everyone ending up living under a bridge just in time for the Lifestyles of the Filthy Rich show to do the story. Humiliated, Scrooge and the nephews hatch a plan. If they find Fritter’s ancestor’s long-lost treasure and properly deliver it, he’ll fulfill the terms of the contract and get his fortune back.

Then the episode becomes a deep-sea diving treasure hunt, as Scrooge explores a shipwreck graveyard on the ocean floor while being menaced by sharks. Mrs. Beakeley (of all people) rescues Scrooge, and they recover the treasure. Fritter tries to stop Scrooge from returning, but falls into the ocean. Scrooge saves his life, but only after Fritter signs the papers that complete the contract and returns Scrooge’s money.

Humbug: The episode establishes that Scrooge first got rich thanks to finding gold in the Klondike. He used Seafoam McDuck’s fortune to pay for that Klondike expedition.

Junior Woodchucks: Huey, Dewey, and Louie announce, “We quit!” when walking out on Fritter. What is their job, exactly?  

Maid and maiden: In addition to her many other skills, Mrs. Beakeley is also a former swim champion. This somehow gives her the physical strength to dive to the bottom of the ocean without a diving suit or any breathing equipment.

Fowl fouls: Fritter Away is really obnoxious, his evil plan is just to use Scrooge’s money to paint everything orange for some reason. I guess because this episode is about Scrooge learning not to be a jerk, then Fritter has to be an even bigger jerk.

Down in Duckburg: We meet a clothing store owner named Mr. O’Flannel, who pays rent to Scrooge. Also there’s Captain Jack (not Sparrow) who owns a fishing boat. He does business with Scrooge. Scrooge initially won’t pay for the boat’s repairs, but he does by the end.

Reference row: The show-within-the-show is obviously a parody of the famously trashy ‘80s series Lifestyles of the Rich and Famous, hosted by Robin Leach.

The episode title and some of its themes are based on the bizarre 1986 comedy Down and Out in Beverly Hills, which itself was a remake of the classic Jean Renoir 1932 film Boudu Saved from Drowning.

Thoughts upon this viewing: Again let me reiterate that my hypothesis about how the series-long arc of DuckTales is Scrooge learning his family and friends are more important than his money. This episode digs deep on that by having Scrooge being a rich a-hole at the start of the episode, and then being (somewhat) altruistic at the end. Also, he fights sharks.

Next: Cry no more, duck ladies.

****

Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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Fantastic Friday: Alchemical process

Reading the Fantastic Four comics from the start. Volume 3, issue 36 gives the old “science versus magic” debate, and we say goodbye to the pier.

In the last issue, evil alchemist Diablo escaped from an evil mirror and unleashed Hell on the FF, kidnapping Ben and Johnny, and then blowing up pier 4. This one begins with three pages of Spider-Man and Daredevil jumping into the action, helping firefighters at the scene.

Inside, Diablo has Ben and Johnny trapped, when he confronts Reed and Sue, who are here for the rescue. Also with them is a young woman named Blanca, a member of a secret order of Deacons who have fought Diablo over the years.  Diablo summons elementals and bunch of tiny demons to fight Reed and Sue. The stone elemental wins the fight, knocking out Sue and stretching Reed to his limit. Blanca tries to stop Diablo with a magic scroll, but Diablo burns it away. Diablo says his master who taught him alchemy also gave him immortality thanks to vampiric blood in his veins. He shows her a vision of a golden flower, and asks her to renounce her holy mission and join him instead. Teary-eyed, she says yes.

Diablo leads Blanca, the elementals, and the hostage FF back through the magic mirror as pier 4 continues to fall apart. Cut to Kansas, where Diablo’s attack has caused a worldwide eclipse. On a remote farm, a man named Noah receives a message that the Gideon Trust has purchased Pier 4 (this also happened last issue). Noah kisses his wife goodbye and rides off.

In Diablo’s sanctum sanctorum (I guess every wizard type has one) he explains that the FF will be catalysts of a new era, with them being receptacles for living alchemical symbols. Reed is “the king,” Sue is “the queen,” Ben is “the dragon,” and Johnny is “the burning star.” He force-feeds them a potion called “aurum potabile,” The caption conveniently tells us this means “drinking gold.” Diablo then fulfils his promise to Blanca to make her as beautiful as the golden flower, by transmuting Blanca into gold.

Ben breaks free of the spell and fights Diablo, but he’s in a weakened state. Still, his attack is enough to free his teammates. Diablo is stunned that the ancient gods did not possess the FF. Reed tells Diablo that the time of superstition is past, and that this is the time of science and reason. Reed whispers just a few words into Diablo’s ears, and Diablo freaks out. All his gold gets transmutated back into lead.

The elementals attack Diablo, saying that he promised them the ancient gods would return. The FF flee back through the magic mirror, leaving Diablo there. Reed and Sue speculate that Blanca might still be alive but is lost in the middle of the madness. The FF return to wreckage of Pier 4, and the worldwide eclipse ends. Sue explains that she created tiny force fields in her and Reed’s mouths to prevent them from swallowing the potion. Reed reveals what he whispered to Diablo – the law of gravity. This caused Diablo to stop floating in midair and touch the ground, which tethered him to scientific reality. (Or something. It’s confusing.)

A lawyer from the Gideon Trust shows up, furious that they just purchased Pier Four and all of Reed’s tech, only for it to be destroyed in the same day. Reed says Pier Four and all the technology within still belongs to the Gideon Trust, and that insurance companies will reimburse them. The FF then leave the lawyer there, saying they’re off to find a new home. Alone among the wreckage, Lt. Stone of NYPD’s special Code Blue division finds a piece of the magic mirror and sees an image of a flower in it.

Unstable molecule: After outsmarting Diablo, Reed refers to the villain by his real name, Esteban, to show they’ve made some kind of personal connection.

Fade out: In Diablo’s spell, Sue role as the queen is described as the one who brings life together as one single soul. Make of that what you will.

Clobberin’ time: Ben at one point says his parents named him after Benjamin Franklin. This has led some fans over the years to theorize that Ben’s middle name is Franklin. But no, canonically his middle name is Jacob.

Flame on: Johnny does very little this time, after having swallowed Diablo’s potion in the previous issue. There will be permanent effects, though, because his flame destroyed the potion after Diablo lost his power.

Fantastic fifth wheel: This issue’s letters page takes a shot at the Tom DeFalco years, by joking that Lyja, Kristoff, Nathaniel Richards, and even Ant-Man will return in a miniseries called Uninteresting Fantastic Four Characters get Launched Directly Into the Sun.

Sue-per spy: The 2019 Invisible Woman miniseries revealed that Sue had a double life as a S.H.I.E.L.D. agent this whole time. Could Sue’s force-field-inside-the-mouth trick be part of her spy training, so that she never gets poisoned during a mission?  

Commercial break: I have no idea what’s going on here.

Trivia time: Although not named in this issue, the vampire that gave Diablo his immortality is the one and only Dracula. Dracula was a major player in the Marvel Universe in the ‘70s with the classic Tomb of Dracula series. They then brought him back in the ‘90s and he’s been vamping around in Marvel on and off ever since then. Dracula’s involvement in Diablo’s origin would seem to be a continuity error, since Diablo’s first appearance states that he got his power from Mephisto, but Diablo has been around for hundreds of years, so who’s to say that he learned from both Mephisto and Dracula?

These elemental creatures are the same elementals who tend to show up whenever there’s crazy magic going in the Marvel Universe. Diablo’s tiny demons have no entry in the Marvel wiki. The wiki summary for this issue calls them “the tiny demons,” but Diablo himself gives them the proper name of “the Homunculi.”

This is the final appearance of the deacon Blanca. If she survived, her fate is unknown to this day. It’s not the end of Diablo, however, as a year after this he reappeared in Avengers where he tried to turn an entire village of people into Hulks.

And it’s the final appearance of Pier 4. The next headquarters after this will be the one that (to my knowledge) will last the rest of the series. We had good times at Pier 4, though. The writers and artists of the last 36 issues did a great job of making Pier 4 feel like a fun and exciting locale.

Fantastic or frightful? A fun action issue, where writer/artist Carlos Pacheco gives himself lots of pages just for fighting and fighting. He’s clearly come to the series with big ideas for its future, and it’s exciting to see where he goes with it.

Next: Road trip!

****

Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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DuckTales rewatch – Maid of the Myth

Rewatching DuckTales! In episode 21, “Maid of the Myth,” we go back to Viking times. Or, do Viking times come to us? Also, lots of opera singing.

Here’s what happens: Mrs. Beakeley stars in a Viking-themed opera (!) no the same night real sword-swinging Vikings to lay siege to Duckburg. They abduct Mrs. Beakeley Scrooge, the nephews, and Launchpad follow the trail to Greenland.

In the Vikings home, an island kept warm with hot springs, King Auric hopes Mrs. Beakeley will become part of the village. This infuriates his wife, Queen Griselde. Launchpad disguises himself as a Viking, befriending a local woman named Swanwhite. The disguises don’t last, and the heroes are captured. Scrooge offers a “man against man” chariot race to decide their fate. Launchpad will ride the chariot against the mightiest Viking, Thor (Thor?!?).

Swanwhite helps Launchpad train for the race, while Thor and the Vikings prepare to cheat. Griselda attempts to steal Mrs. Beakeley’s voice with a potion, but Launchpad drinks it instead, ruining his ability to command the rams running his chariot. Mrs. Beakeley then disguises herself as Launchpad for the race.

The Vikings knock out a bridge to cheat, but Mrs. Beakeley sings a high note to cause an avalanche making an ice bridge to replace it. She then wins the race, earning everyone’s freedom. Launchpad learns Swanwhite has a boyfriend, and Scrooge opens up peaceful trade with the Vikings so they won’t pillage Duckburg again.

Humbug: There’s an interesting bit where Scrooge tries peaceful negotiations with the Vikings only to get shot down. Then he gets where they’re coming from and goes full-on “angry Scottish man” on them to talk to them on their level.

Junior Woodchucks: Huey, Dewey, and Louie tag along on the trip to Greenland, as does Webby, but they don’t do much this time.

Fasten your seatbelts: The heroes travel to Greenland not by plane, but in Launchpad’s speedboat, which we’ve never seen before. I guess it’s really, really fast but it crosses the entire ocean in no time.

Maid and maiden: While it was previously established that Mrs. Beakeley has what it takes when it comes to adventuring, this is the first we’ve seen of her musical talent. It does show that these characters have lives outside of their work with Scrooge.

Best brain: Look closely, and you can see that Gyro is one of the extras on stage at the opera.

Down in Duckburg: This episode establishes that Duckburg is on the ocean, and that the opera house is only a few blocks from the ocean. Must be the tourist-trap part of town.

Reference row: Mrs. Beakeley’s opera is Wagner’s the four-part Ring of the Nibelung. Specifically, her solo is the famous The Ride of Valkyries, which begins act 3 of the second part, Die Walkure.  

Thoughts upon this viewing: This would appear to be a finding-a-lost-civilization adventure story, but the Vikings aren’t a lost civilization. Old-timey Vikings just exist in this world, and everyone accepts it. Beyond that, this is another that focuses more on hacky jokes than balance of adventuring and humor like the better episodes.

Next: McDuck saved from drowning.

****

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Fantastic Friday: Diablo a go-go

Reading the Fantastic Four comics from the start. A new writer/artist takes over in vol. 3 #35, where our heroes fight both an evil alchemist and a bunch of lawyers.  

Before we begin, note that writer Chris Claremont is outta here! This issue begins a run for Carlos Pacheco as writer and penciler, with Rafael Marin as co-writer/co-plotter. It would appear that Claremont and artist Salvador LaRocca left to debut X-Treme X-Men when all the X-books got big reworking in 2001. (This is when we got Grant Morrison and Frank Quietly on New X-Men, Peter Milligan and Mike Allred on X-Force/X-Statix, among others.) My question is, with Pacheco writing, why do fans always credit Claremont with the controversial birth of Valeria, which we’re only a few issues away from? Also, the Fantastic Fourth Voyage of Sinbad one-shot won’t be published for almost a year after this, and it’s written by Claremont and continues a bunch of storylines Claremont introduced. Was Claremont still an invisible guiding hand in Fantastic Four under Pacheco, or are the fans mistaken? We may never know.

Carlos Pacheco

What we do know is that Pacheco and Martin got their start publishing indie comics in their home country of Spain, which got them work for Marvel UK, which then got them work with regular ol’ Marvel. He worked on X-Men, Excalibur, Inhumans, and the Avengers Forever maxi-series which is arguably his best-known work. He’s also no stranger to Fantastic Four, as he drew the two issues of the series that took place during the Onslaught crossover.

Issue #35 begins with mailperson Willie Lumpkin delivering a huge package to Pier 4. Ben and Johnny open it to discover it’s a big mirror. Strange creatures leap out of the mirror to attack Ben, while a pair of hands grab Johnny around the neck, strangling him. The hands belong to Diablo, the evil alchemist, who knocks Johnny unconscious as he steps through the mirror into Pier 4.

Cut to Hell’s Kitchen, where Reed and Sue are meeting with lawyers Foggy Nelson and Jeryn Hogarth, along with a roomful of other lawyers. The opposing side represents a group called the Gideon Board. They represent the late Gregory Gideon, the genius supercriminal the FF faced back in the Lee/Kirby days. But now they say they’re good guys. After appearing to be dead for several months (during the Heroes Reborn event) and then the alliance with Dr. Doom (which was really Reed trapped in Doom’s armor), the FF’s stock has fallen far, and now the Gideon Group wants to purchase Pier 4, and all of Reed’s inventions. The FF can still survive financially from patents from Reed’s inventions, the lawyers say, but only if he invents them for the Gideon Group. Reed says he’s concerned about the FF’s financial future and that he’ll sign the contract. Foggy steps in and says that Sue is both Reed’s business partner and business manager, and that the deal requires her signature as well.

Back at Pier 4, Diablo summons a hurricane (indoors?) to fight Ben. All the little monsters join together to form one big monster, strong enough to knock Ben unconscious. Diablo then feeds a strange potion to Johnny, causing Johnny’s flame to burst around him as he screams in pain.

Back in Hell’s Kitchen, the legal meeting is ending, and we don’t yet see whether Sue signed the deal. Sue, Reed, Foggy, and Hogarth are then attacked by water and fire elementals. The heroes and the elementals recognize each other, having fought before. Sue and Reed rescue the lawyers, and there’s a couple of pages of them fighting the elementals throughout the streets of New York.

Reed and Sue make it to Pier 4 only to find the water elemental trashing the building. Code Blue, the NYPD’s superhuman response unit, is on the scene, and they say they can’t break through the elemental’s barrier. Also there is a young woman named Blanca, who describes herself as “last of the Deacons.” Then we get a retelling of Diablo’s origin, how his potions gave him immortality, adding that the Deacons are a group secretly devoted to stopping Diablo over the years.

Sue uses her force field to open a path into Pier 4, basically ripping a hole in the elemental. She, Reed, and Blanca enter the pier. The Gideon Trust limo pulls up outside, revealing that Sue also signed the deal, transferring ownership of the pier and all of Reed’s tech to the trust. Then, in a case of perfect timing, the pier explodes right in front of them.

To be continued!

Also, this issue has a two-page preview of Ultimate Spider-Man #1. Peter Parker goes to a science lab and is bitten by a chemically engineered (not radioactive) spider. I wonder what will happen.

Unstable molecule: Reed says Dr. Strange has lent him some books about Diablo (where’d he get those?) but the Deacons are barely mentioned in them.

Fade out: Sue mentions trying out her force fields in the style of Iceman’s ice bridges that he moves around on. Except Sue has done this before. I guess there’s a difference between a force field bridge and a force field bridge that propels you forward with momentum.

Clobberin’ time: Ben has been getting letters from Alicia that he hasn’t opened. After spending all this time as a supporting character (and love interest?) in the pages of Silver Surfer, Alicia returned to Earth and she and the Surfer parted ways in the miniseries Galactus the Devourer.

Flame on: The issue begins with Ben and Johnny fighting over a copy of Vanity Fare (not Fair) that has Johnny on the cover. The magazine suggests Johnny pursuing a film career, which will become a storyline in upcoming issues.

Fantastic fifth wheel: She-Hulk shows up in this ad, featuring the winner of a “you can get drawn into a Marvel comic” contest.

Commercial break: The fine print says they also have DVDs!

Trivia time: This issue suggests that something is up with mailperson Willie Lumpkin. It’s a mystery how she carries the giant mirror by herself, and then she appears to vanish. Sadly, this is pretty much it for Willie. She won’t reappear until the Fantastic Four: True Story miniseries in 2008. Then her only other appearance is a cameo a year later. The Marvel wiki confirms Willie has no superpowers, so maybe Diablo’s magic is to blame for her odd behavior in this one.

Fantastic or frightful? Pacheco certainly comes out swinging. His first issue has a lot of classic FF-isms, but he also is here to shake things up in terms of Pier 4 and the FF’s future. Peeking ahead to future issues, Pacheco will certainly make his mark on Fantastic Four (and Marvel!) history.

Next: Cash for gold!

****

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DuckTales rewatch – Superdoo

Rewatching DuckTales! In episode 20, “Superdoo,” side character Doofus gets a starring role this time. Because that’s what the fans want, right?

Here’s what happens: Launchpad is leading the Junior Woodchucks on a camping trip, but poor Doofus is so klutzy he’s ruining everyone else’s fun. Smash cut to outer space, where two alien crooks are on the run from the “star police” after stealing an energy crystal. The hide the crystal on Earth for safekeeping, and Doofus finds it the next morning.

The aliens return to Earth, saying that whoever holds the crystal is given great power. They’re concerned about what will happen when the crystal activates. At camp, Launchpad gives Doofus a speech about positive thinking. That night the crystal manifests strange powers while Doofus sleeps, sending him hovering through the air. He discovers the crystal gives him flight, super strength, and super speed.

Keeping his new powers a secret, Doofus starts earning tons of merit badges. The aliens attack, accidentally starting a forest fire. Doofus dons a makeshift superhero costume and calls himself “Superdoo,” saving the day. Next the aliens try blowing up a nearby dam, and Superdoo saves the day again. Huey, Dewey, and Louie figure out Superdoo’s secret identity, and everyone knows that Doofus didn’t properly earn them. He throws away the crystal, which ends up with a squirrel, who chases the aliens back into space. Wolves then attack the camp, and Doofus saves the day again, this time using his wits.

Junior Woodchucks: Huey, Dewey, and Louie are downright bullies to Doofus at the start of episode, hurling insults at him. By the end, however, they come around to appreciating Doofus.

Fasten your seatbelts: Launchpad is not only a former Junior Woodchuck, but we learn he’s the former world record holder for earning the most merit badges. (The episode doesn’t specify whether that’s just for this troop, or for the entire world.)

Do the doo: While the premise is supposed to be Doofus becoming a superhero, it’s really about him learning not to be an a-hole braggart once he goes from being a loser to a winner.

Foul fowls: The aliens aren’t given proper names. They’re just “green alien” and “purple alien.” I really want to learn about this Star Police that’s chasing the aliens, but there’s no entry in the Disney Wiki.  

Down in Duckburg: The other two Junior Woodchucks are named Bill and Webster. Their voices are really annoying.

Reference row: The aliens speak in a kind of formal/kind of backwards speech pattern, which bears a strong familiarity to a certain Jedi master.

Thoughts upon this viewing: A superhero adventure combined with a summer camp comedy sounds right up my alley. But this is really a morality tale, where Doofus has to learn valuable lessons about working hard and having respect for himself and others. Kind of a missed opportunity.

Next: Duck’s Creed: Valhalla.

****

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Fantastic Friday: Obliterator? I hardly know her

Reading the Fantastic Four comics from the start. Vol. 3 # 34 features an alien invasion, time travel, and more all in the usual 22 pages.

Let’s try to recap this. After their headquarters were attacked, the FF’s investigation leads them to the small Arizona town of Revelation. Ben and Reed meet two locals, Quinn and Miranda, who are dinosaur-like aliens hiding while pretending to human. They are survivors of an alien race nearly destroyed by a force called the Obliterator. Reed’s experiments alerted Earth to the Obliterator’s presence, and now it’s on the way. Meanwhile, Johnny investigated a local werewolf-like legend called the Howler, and met a beautiful woman named Stasia. Then Sue met a mysterious woman who teleported her back to the Old West. Sue befriended old-timey Marvel hero Kid Colt, and they’re on the run from a rival outlaw. Got all that?

We begin with a brief origin of the Obliterator, that it is a world-ending machine, one that took on a life of its own, outliving its own creators. Wasting no time, the Obliterator shows up over the town and launches missiles. After some explosions and escapes, one of the missiles transforms into this alien warrior guy, adapting to Earth’s environment, and then trashing City Hall.

Back in the Old West, Sue and Kid Colt have been chased into a mine by the outlaw Kincaid. Sue tells Colt that she can get them out of this without haring anyone. Kincaid tries to kill them with dynamite, but Sue protects them with a force field. Sue feels a breeze, and she and Colt start searching for an alternate way out of the mine.

In the present, Ben fights the Obliterator (which is what we’re calling the missile-monster) and local townfolk join the fight with a full-on artillery of guns and even an armed bi-plane. Johnny and Stasia show up, and Johnny says he was knocked out the by the Howler. Quinn says the Howler is his and Miranda’s long-lost crewmate Zed, whose brain was injured when they came to Earth. Only Zed can find the aliens’ ship, which could be the key to defeating the Obliterator.

Johnny, Miranda and Stasia take off in search of Zed. Along the way, it’s suggested that Stasia is hiding some big secret. Zed is found hiding out in a scrapyard, and Miranda calms him down before a fight could break out. Zed stops acting like an animal and remembers where came from.

In the Old West, Sue and Kid Colt find a giant glowing crystal inside the mine. The crystal emits a strange radiation, and when Sue looks into it, she sees images of her past and potential future. Kid Colt vanishes, and the antique store woman who sent Sue to the past appears in his place. She tells Sue that Sue was meant to see something inside the crystal.

In the present, Reed and Quinn fight the Obliterator, using a “random frequency plasma field” to hold him at bay temporarily. Sue returns from the Old West (how?) and leads the FF back to the crystal, which is still buried in the old mine. Reed says he can use the crystal as a chronal bomb, scattering the Obliterator’s atoms throughout time itself. Then Zed returns with the aliens’ lightship, which can get the crystal on board the Obliterator mothership and contain the explosion.

Everyone prepares for the spaceflight. Stasia says an emotional goodbye to Johnny, saying it would never work out between them, adding, “You’ll be better off without me.” Ben pilots the lightship into the mothership, with Johnny fighting back the mothership’s defenses. They plant the bomb and it goes off, giving the FF another glimpse of their past and alternate futures. They return safely to Earth, and Ben destroys the Obliterator human/missile form with a classic “It’s clobberin’ time!”

The townspeople gather around to celebrate. The antique store woman gives Sue a gift, the memoir of Constance Lyedecker, the woman Sue inhabited in the past. Constance and Kid Colt went on to have a romance, apparently. Then Zed takes Johnny out to the nearby graveyard for another reveal – Stasia’s grave. She’s a local legend, a 1950s hot-rod racer who died in a fiery crash. Ben says “You look like you’ve seen a…” but Johnny stops him, not wanting to hear it. The FF say their goodbyes and head back to New York, which Johnny says is “someplace normal” when compared to Revelation.

Unstable molecule: One alternate timeline shows Reed in the future wearing an exo-skeleton with crutches. It’s left to our imagination as to the story behind that.

Fade out: Sue’s glimpse into the crystal shows her in the future as a grey-haired old lady. The other scenes she sees are merely references to past FF comics.

Clobberin’ time: The alien lightship attaches itself directly to Ben’s brain, so he can fly it just by thinking. It takes him a bit to get used to it, but his knowledge as a pilot eventually comes in handy during the mission.

Flame on: This issue suggests a romance between Stasia and Johnny, leading me to believe that Johnny and Namorita had broken up off-panel. I did some more research, and although the Johnny/Namorita romance doesn’t continue in New Warriors, it’ll be dealt with again in Fantastic Four, but not for a little while.

Four and a half: Franklin appears in one of Sue’s flashbacks.

Commercial break: Mutant sale!

Trivia time: Not surprisingly, this is the last time the town of Revelation ever appeared. That makes this the final appearance of Quinn, Miranda, Zed the Howler, Stasi, and the Obliterator. This issue states that Revelation is a home for refugees of all kinds, suggesting that the whole town is full of aliens and monsters and whatnot.

Similarly, Kid Colt’s enemy Kincaid only appears in this story arc and nowhere else. Colt’s final confrontation with Kincaid goes unresolves, but I think it’s a safe bet Colt got the better of him.

Kid Colt says he’s seen magic before, thanks to a woman he met in New Orleans. His wiki page has no mention of this, but it does state he encountered Native American-themed magic on multiple occasions.

Fantastic or frightful? I wonder if this two-issue arc was writer John Moore pitching some sort of “supernatural small town” series to Marvel. This is a real puzzle-box type of story, with a lot of characters and moving parts all coming together at the end. It’s a tricky thing to pull off, but I did enjoy this little side-trip to a previously undiscovered part of the Marvel Universe.

Next: Diablo a go-go.

****

Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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