Fantastic Friday: Immunity idol

Reading the Fantastic Four comics from the start. When J. Michael Straczynski took over the series, he added a twist by making Ben Grimm a millionaire, with all the fun and trouble that comes with it. Writer Dan Slott and artists Andrea DeVito and Keiron Dwyer took that idea and ran with it in the spinoff 8-issue Thing miniseries.

Issue #1 begins like any old Marvel Two-In-One caper, with Ben and Goliath fighting supervillain Cauldron. But after the fight, reporters accost Ben with questions about his newfound wealth, and Goliath wants him to invest in some new tech. Ben has moved out of the new Baxter Building, and is now living in a penthouse apartment off Central Park West. He’s dating a celebrity actress, Carlotta LaRosa, who wants him to join her at an exclusive party in the Hamptons. We also meet Carlotta’s friend, a supermodel named Milan Ramada (get it?). She learns she isn’t invited, and then she’s abducted by a mysterious man with hologram tech.

We get a glimpse of Alicia, reading about Ben in the tabloids. She’s now dating a man named Mr. North. At the Hamptons, Ben is surprised to find the party hosted by a white collar criminal, Irma Roberts, who is there on house arrest. Tony Stark is at the party, as is millionaire crimefighter Kyle Richmond (a.k.a. Nighthawk) and third-rate villain the Constrictor. A statue of Ben is on display, but it’s actually a robot. It fights and subdues Ben and the others. They wake on an island, where they’re confronted by the villain Arcade. He’s constructed a new “Murderland” amusement park, and he wants all the partygoers to play his life-or-death games.

In issue #2, Alicia learns what happened at the party, telling police that the statue wasn’t hers, but a replica. At Murderland, Arcade’s robot sidekick Brynocki explains that there’s an immunity zone at the center of the island. If the partygoers can make it there without getting killed, they win. Nighthawk and Constrictor get to have their tech, but Tony Stark has no armor, and a jamming field prevents him from contacting the Avengers.

Then, action! There’s a beach lined with mines, a high-speed rollercoaster, a runaway Ferris wheel covered with spikes, and an army of toy soldiers armed with real guns. The Constrictor runs off, and Nighthawk chases him. Carlotta pretends to pick a fight with Ben as a distraction, so Tony Stark can sneak away into the island’s behind-the-scenes tunnels. Ben leads everyone further into the island, to “Marvel’s Islands of Adventure,” which here is a recreation of Times Square. Ben fights and defeats a Hulk robot, only for a bunch more Hulk robots to appear in its place.

In issue #3, Tony Stark contacts Ben from the underground tunnels, saying the immunity zone is real and not one of Arcade’s tricks. Nighthawk and Constrictor call a truce. They fly in to help Ben. Then Tony makes a bunch of Thing robots appear to fight the Hulk robots. Then everyone makes it to “Murderland Studios,” where they fight robot facsimiles of famous movie characters. They get to the immunity zone, only to find it too small for everyone to stand on.

In New York, Alicia and attorney Matt Murdock investigate a gallery making fakes of her sculptures, learning they were backed by an “A.R. Cadenski.” They get the location of Arcade’s private island. At that island, Carlotta tries to escape on a flying platform, only to be shot down. Ben has everyone stand on that platform. He holds them all over his head while standing on the immunity zone, thereby winning Arcade’s game. Tony Stark reprograms Byrnocki to be a miniature Iron Man, and they capture Arcade. Tony says the FF are on the way for the rescue, but it was Alicia and not Reed who found them. Later, Alicia has another meeting with Matt Murdock. She tells him she no longer has romantic feelings for Ben. Murdock, with his heightened senses, can tell that she’s lying.

Issue #4 begins in Attilan, the Inhumans’ city on the moon. Teleporting dog Lockjaw has a sliver of moon rock stuck in him. No one can get it out, so he teleports to the new Baxter Building. This is just as Ben returns from Murderworld. Sue and Reed put on a show of fighting about one of Reed’s experiments just so Ben will have an excuse to babysit little the kids for an afternoon.

Ben takes the kids on a whirlwind afternoon around NYC, with him throwing money around like crazy. They end up at the horse track (!), where a high-tech villain named Shockjock attacks. Lockjaw teleports the kids to Attilan while Ben fights the villain. Shockjock puts up a good fight, but then Lockjaw returns and bites the wires that give him his electric powers. Later, the Inhuman royal family tell Ben that Lockjaw has decided he wants to return to Earth and live with Ben in his new apartment. Ben agrees, and they play teleporting catch in the park.

Unstable molecule: Reed fakes Ben out by saying that he’s building a Newtonian matter generator. He later admits to Sue that such a device would be impossible, even for him.

Fade out: Is Sue in on Reed’s ruse, or isn’t she? She’s furious with Reed at first, but then is all in with the idea of Ben babysitting the kids for a day.

Clobberin’ time: Ben’s romance with Carlotta is short-lived, as he breaks up with her at the start of issue #4. He feels she’s only interested him for his money, and her own social status.

Flame on: Now that Ben has moved out, Johnny uses this as an opportunity to take his sky-cycle for a ride. He nearly crashes it, though, because the cycle is built specifically for Ben’s weight and strength.

Fantastic fifth wheel: Medusa is a few panels, speaking on behalf of Black Bolt and the royal family. She-Hulk and Impossible Man appear in a one-panel flashback of various heroes Ben has teamed up with in the past.

This is the first appearance of the Fantasti-Bus, which our heroes can use to transport larger groups of people. This is all to say that Johnny uses H.E.R.B.I.E. the robot as an autopilot for the Fantasti-Bus. Freakin’ H.E.R.B.I.E. the robot.

Four and a half: Franklin tells Ben a story about the time that Reed gave him a thousand bucks to spend on whatever he wanted. He says it was fun at first, but then he got bored with it – a valuable lesson about how some things are more important than wealth. Ben says Franklin is “the smartest kid I know.”

Our gal Val: Little Valeria enjoys seeing the horses at the racetrack, exclaimed “Haw-see!” In Attilan, when she sees Gorgon, she also calls him “Haw-see.” (And let’s never forget that Gorgon once singlehandedly defeated the entire FF.)

Trivia time: The Hulk robots are based on various looks the Hulk has had over the years, including the futuristic Maestro, the bowl-cut Professor Hulk, the grey Mr. Fixit, the “clown robot disguise” Hulk from Avengers #1, and even that time that Bruce Banner got the Hulk’s unstoppable rage without any of the strength.

The Thing statues and the Thing robots also reflect Ben’s various looks, including his metal mask, his original lumpy form, his spikey form from the Steve Englehart days, and the Blackbeard outfit from way back in Fantastic Four #4. It’s unknown how Arcade would know about some of these alternate versions of the characters.

Then there are Arcade’s robots based on movie characters. King Kong, the Mummy, the alien from Alien, and the Jurassic Park T-rex are instantly recognizable, but the rest are just different enough to avoid lawsuits. I see a blonde Edward Scissorhands, a grey monster that’s maybe a troll from Lord of the Rings, orange robots who might be Star Wars stormtroopers. There’s also a green-skinned, four-armed guy holding an axe, who I’m guessing is some Street Fighter or Mortal Kombat character.

The robot Brynocki has been around for a while, having been a supporting character in Master of Kung Fu. He also appeared in Rom and Moon Knight. These issues have him adopting a new persona as Iron Boy, but that never goes anywhere. These issues are his last appearance.

Arcade’s other two sidekicks are Locke and Chamber. Except this isn’t the real Locke, but an android. Locke died in the miniseries Wolverine/Gambit: Victims. As for Chamber, this mini is his only appearance. He’s not related (that I know of) to the energy-mouthed X-Man of the same name.

What’s the deal with supermodel Milan? The Marvel Wiki confirms that she paid for Arcade to abduct everyone from the party. This was her revenge for not being invited. I don’t know that this is made clear in the actual comic. She never gets her comeuppance because she never appears again after issue #1. Also, The Drew Carey Show also had a Paris Hilton ripoff character named Milan. Same character? Shared universe?

Fantastic or frightful? What can I possibly say about Dan Slott’s writing that hasn’t already been said. Slott enjoys playing around with obscure comic book trivia, which is both his biggest strength and his biggest weakness. It’s fun playing “Where’s Waldo” with all the different Things and Hulks in one scene, but the actual plot takes a back seat to Slott playing in Marvel’s sandbox. The second half of the series is when things (heh) get a little more serious, so we’ll see.

Next: The original Poker Face.

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Want more? Check out my new ongoing serial, THE SUBTERKNIGHTS, on Kindle Vella. A man searches for his missing sister in a city full of far-out technology and hidden dark magic. The first three chapters are FREE, so give it a shot! Click here for a list of all my books and serials.

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Fantastic Friday: It was great when it all began

Reading the Fantastic Four comics from the start. Issue #532 goes way back – all the way back – to explain everything about the universe and reality itself. That’s a tall order. Can it succeed?

How to recap all this? Reed took a job with the government, who wanted to recreate the FF’s original spaceflight with a bunch of astronauts. Deducing that the cosmic rays that gave the FF their powers contained a message from unseen aliens, Reed sabotaged the astronauts’ flight and went on the run. He and his teammates then met the Entity, the alien who sent the message. He wanted to find other seekers of the truth like himself. The Entity’s people, who accused him of being a heretic, arrived on Earth and attacked. The Entity and Reed tried escaping into the Negative Zone, but the portal was damaged, sending them to a void before the creation of the universe. The Entity, wanting to understand all things, went ahead and created the big bang. Got all that?

This issue begins with Reed floating in space as he witnesses the origin of the universe. He says it’s too much even for his mind to comprehend. He further says “This isn’t how it’s supposed to work,” and that it’s all just chaos. He says it’s all unstable, with forces of energy fighting against one another.

The Entity contacts Reed telepathically, and says he cannot control it all. The Entity says he was searching for truth, while Reed searched for knowledge. The big bang can only happen when truth and knowledge are in balance. He says Reed much let the Entity into his mind, or else the universe will collapse into destruction. Reed agrees, and then he screams in pain. Reed tries to cling to his sanity while experiencing all of time and space at once, including the creation of life on Earth.

The Entity says he understands why there is life in the universe, and Reed says he understands it, too. Reed explains that sentient life always struggles to understand, because the universe itself is a living, sentient consciousness that is struggling to understand itself. The Entity, addressing himself as, “I/we/the universe,” says he will continue to grow and expand, until he finally understands himself. He promises Reed that Reed will be there to see that moment, just as he was there to see the beginning.

Cosmic rays then appear, blasting through Reed. He says he can feel his thoughts affecting the rays, and his mind dwells on his three teammates, so far away. He then deduces that those thoughts are the message inside the rays, eventually turning into the force that gave the FF their powers. The intelligence behind the origin of the FF was Reed himself.

The Entity tells Reed that Reed is now free of his human bonds, and can go anywhere in time or space. Reed glimpses the FF’s original spaceflight, the birth of Franklin, and the FF fighting Dr. Doom. Reed says his family is his whole universe. The Entity tells him, “Choose your moment.”

Turn the page, and Reed is back on the U.S. Army base talking with scientist Dr. Love. They talk about how there’s never enough time for both work and family, and she hopes to get ahead of schedule so Reed can get back to New York. She asks the same question she did a few issues earlier: if the FF were struck by the exact same cosmic rays, how did the rays affect each of them differently. Reed says there must be some random factor he missed. Dr. Love suggests that Reed can’t see this random variable because he’s “in the fishbowl.”

Then the other scientist, Dr. Crane, calls Reed and Dr. Love to his office. He says the composition of the cosmic rays have changed, and they are no longer the exact same combination that gave the FF their powers. The astronauts’ spaceflight will have to be suspended and probably shut down. Reed’s only response is that he’d like to go back home.

Back in New York, Sue is frustrated after dealing with the social worker investigating whether the new Baxter Building is a safe place for the children. Reed returns, and he and Sue are happy to see each other. Later that night, Reed catches up with Ben and Johnny. Ben has bought another fancy suit with his newfound wealth (his one-fourth of Fantastic Four Inc.’s money was preserved when the rest of the team lost theirs some time ago).

Reed returns to his lab, to study the miniature planet from the beginning of this story arc. He says it would be easy to interfere in their culture, ending war and bloodshed. He doesn’t, however, saying there’s a difference between history and the smaller moments in all our lives. He concludes that the smaller moments are the parts that really matter. Reed and Sue go off to bed, saying it’s good to see their whole family together, and looking so happy. Alone in his room, Ben sheds a single tear, suggesting that he’s not so happy after all.

Unstable molecule: Does Reed remember what happened, or doesn’t he? At first, it seems like he does, but the issue doesn’t say. It’s left up to reader’s imagination.

Fade out: After spending the night together, Sue says she’s thankful for the cosmic rays, suggesting that Reed used his powers in creative ways in bed. Has Banky from Mallrats read this issue?

Clobberin’ time: Ben’s new life as a multi-millionaire, and the complications that come with that, will be further chronicled in the Thing miniseries that debuted shortly after this issue.

Flame on: The cover image has Jonny in place of Reed at the center of the universe. I assume this is because each other character were prominent on the previous three covers, so Johnny got his due, even though he’s barely in the issue.

Four and a half: Franklin is one panel, as Reed checks on him sleeping. The flashback scene would have to be Franklin’s birth, as Dr. Doom was present for Valeria’s birth.

SUE-per spy: The 2019 Invisible Woman miniseries revealed that Sue had a double life as a S.H.I.E.L.D. agent all along. In this issue, she’s walking around the Baxter Building wearing camouflage pants and a form-fitting dark green t-shirt. Not the sort of thing she normally wears. Was she just coming home from spy training, or even a mission?

Trivia time: The Entity never appeared again after this. Although, if he became the universe, you could argue that he’s in every Marvel comic. (What is the Entity’s relationship to Eternity? Or the Pheonix Force? Or the Beyonder? These and similar questions will likely never be answered.)

This story arc is also the only appearances of Dr. Love and Dr. Crane. Crane is quite obviously modeled after actor Paul Giamatti, but I can’t find any official sources from Marvel that confirms this.

Years later, writer Dan Slott will do a story similar to this one, in which an alien called the Overseer was responsible for the cosmic rays that gave the FF their powers. How to reconcile that with this story? This one says the Entity manipulated the rays to send a message to the FF, but did not create them. Let’s see if this holds up when we get to those Slott issues.

Trash website Aint It Cool News once published a review of this issue, except that it was mostly the words “Where are the editors?” repeated over and over.

Fantastic or frightful? There we have it, the origin of the Marvel Universe and the true story of the Fantastic Four’s powers. So, why wasn’t this a mega-event that rocked the entire comics world to its core? It’s very much a philosophical discussion, and not pulse-pounding superhero action. Also, because Reed (probably) doesn’t remember any of this, it comes off as inconsequential. If the characters go on like nothing happened, then why shouldn’t the reader?

Next: Green Vegas.

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Want more? Check out my new ongoing serial, THE SUBTERKNIGHTS, on Kindle Vella. A man searches for his missing sister in a city full of far-out technology and hidden dark magic. The first three chapters are FREE, so give it a shot! Click here for a list of all my books and serials.

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Fantastic Friday: Kiss, kiss, big bang, big bang

Reading the Fantastic Four comics from the start. If you thought this story arc was getting far-out and cosmic already, issue 531 goes even further… by going back.

Where were we? After taking a top-secret government job, Reed deduced that the cosmic rays that originally gave the FF their powers was no accident. The rays contained a signal from an alien being hoping to contact explorer-geniuses like himself. Then a battleship from the alien’s home world shows up. They are threatening to attack the Earth, believing the alien to be a heretic. Also, the U.S. Army is out to get Reed, after he sabotaged their attempt to recreate the FF’s powers for a bunch of astronauts. Also-also, a social worker is investigating Reed and Sue with concerns that the new Baxter Building in unsafe for their kids.

The FF and the alien have a quick debate about how a scientific, space-faring race can also have crimes against heresy, the alien teleports himself and the FF to a deserted tropical island for their safety. Reed insists on going back to protect New York from the invaders, but the alien says he must do whatever it takes to survive. They debate it some more, and the alien uses the last of his strength to teleport everyone back. The Baxter Building is under fire, with little Franklin and Valeria still inside, being babysat by a group of prospective nannies.

Sue takes the alien down to Reed’s lab, with Reed naming the alien “the Entity” for the first time, making it his name from now on. Johnny is tasked with getting the kids to safety, and Reed slingshots Ben into the sky to clobber the alien ships. Inside, the Entity takes notice of the Negative Zone portal, which hilariously has a big “Do not touch!” sign.

The Entity contacts Reed telepathically. Reed leaves the others to the fight and joins the Entity in the lab. The Entity says the Negative Zone is the one place where he can go that his people cannot find him. Reed says it’s too dangerous, but the Entity is willing to take the risk. He says it’s better to end it all than to keep running.

Outside, Sue and Johnny manage to drive back the invaders, only for them to call in reinforcements. In the lab, Reed recalibrates the Negative Zone portal for the Entity’s unique energy signature. The Entity says he’d been searching for someone like him for three hundred Earth years. In all that time, Reed was the first to respond. He thinks that Reed is despairing, because he’s spent his life only seeing and not truly living. He warns Reed not to become like him, a question in living form. Reed readies the portal, but then tells the Entity, “I want to understand everything.”

We get some more fighting outside the building. Then back in the lab, the Entity offers Reed his hand, saying “You will see all that I know, and all that I still seek.” Then one of the invaders’ missiles gets past Johnny and hits the building. This causes the Negative Zone portal to go haywire. He and the Entity are transported to an outer space scene, which Reed describes as, “Between then and now. Between existence… and the void.”

Reed further elaborates that he is touching the fabric of creation itself, and he’s being hurtled backwards millions of years through time. He and the Entity end up surrounded by darkness, which the Entity says is the void, a time before the big bang. The Entity obsesses over how life came to exist from nothingness. He adds that he must also understand himself. A light appears, and the Entity says it came from “that which is the galaxy within me.” Reed asks if the Entity’s desire for understanding is what caused the big bang. The Entity says, “There is but one way to be sure,” and, “Let there be light.”

Turn the page, and we see the Entity expanding outward, being the big bang, with Reed still floating at the center of it all.

To be continued!

Unstable molecule: This issue tries to get at the heart of who Reed is as a character, suggesting that Reed is unfulfilled because of his desire to understand the nature of the universe. Does this line up with everything we’ve seen about the character we’ve seen before? It’s debatable.

Fade out: Sue takes a leadership role during the battle, hanging back and giving orders to Ben and Johnny.

Clobberin’ time: Ben jokes about wanting the Millennium Falcon to fly down from space and save the day, only to be disappointed when it doesn’t happen. At least, I hope this is a joke.

Flame on: Johnny’s big hero moment is when he rescues the kids and the nannies by blasting a bunch of aliens out of the building. But then he fails to stop an alien missile, which sends Reed and the Entity back to the big bang.

Four and a half/Our gal Val: Franklin and Valeria also get a hero moment, putting themselves between the invaders and the nannies. They maintain faith that Johnny will save them, which he does.

Trivia time: The Marvel Universe has established multiple reasons for why and how the big bang happened. The most well-known is how it’s tied into the origin of Galactus, as seen in Super-Villain Classics #1. But then, an Avengers story stated that the big bang came when leftover matter from a bunch of alternate universes crashing into each other. And then, in Venom of all places, the symbiote king/god Knull said the Celestials did the big bang, and that Knull was there at the time. This FF storyline, meanwhile, is not included in the Marvel Wiki’s entry about the big bang.

Fantastic or frightful? In earlier posts, I praised J. Michael Straczynski for bringing far-out cosmic sci-fi to Fantastic Four, but does he go too far in this issue? Tying the creation of the universe to one character’s search for meaning is some seriously heady stuff. And the thing is, it’s going to get even headier.

Next: Time and again.

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Want more? Check out my new ongoing serial, THE SUBTERKNIGHTS, on Kindle Vella. A man searches for his missing sister in a city full of far-out technology and hidden dark magic. The first three chapters are FREE, so give it a shot! Click here for a list of all my books and serials.

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Gamera rewatch – Gamera the Brave (2006)

Rewatching the Gamera movies! The series concludes (for now?) with 2006’s Gamera the Brave. It’s a hard reboot that offers a new Gamera to go with its new continuity. Toto, too? Toto, too!

Here’s what happens: We begin in 1973, when a little kid, Kousuke, witnesses an epic Gamera vs. Gyaos battle. Gamera sacrifices himself to save the Earth. In 2006, Kousuke is a single father, living in a seaside town with his son Toru. After a lot of hanging around, Toru finds an egg on the beach, which hatches into a tiny baby Gamera he names Toto. They’re fast friends, but Toto grows to gigantic size and eventually leaves. When evil monster Zedus emerges from the ocean, Toto must follow in Gamera’s footsteps and fight for humanity.

Nice gams: While Gamera in the previous film was redesigned to look all spikey and badass, Toto’s redesign as him as cuter, with rounded features and big expressive eyes.

Turtle power: A lot of importance is put on a magical red stone, which Toto needs to become stronger and defeat Zedus. Poor Toto doesn’t do much during the final fight except get thrown around. That is, until he gets the red stone. It’s only then that Toto truly fights like Gamera, with Gamera’s classic moves.

Big baddie: Maybe I missed it, but I don’t think Zedus got any kind of origin story. The movie takes a harsh turn the first time it appears, showing it destroying it and eating people. Zedus also has this extendable tongue that shoots straight out of its mouth, like a big spear. Gross, but effective.

Kid stuff: The template is quite obviously Spielberg’s E.T., with a kid having an adorable alien (alien turtle, in this case) hiding out in his house. Scientists get ahold of Toto at one point (again, because E.T.) and the Toru and his friends go on a road trip to save him, for more kid adventure antics.

Hapless humans: Kousuke is a loving and supportive dad, except that he doesn’t do as much during the movie’s latter half. A professor and a bunch of government suits make up the rest of the cast.

Thoughts on this viewing: Gamera the Brave has some fun bits here and there, but it is SO slowly paced. Most folks will be bored with it, and the intended 10-and-under audience will likely get really bored.

Is this truly the end for Gamera? I doubt it. The character is well known that another movie is certain. I personally would like to see a Gamera origin movie, showing the full story of his creation in ancient Atlantis.

What should I watch next for this blog? Any suggestions?

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Want more? Check out my new ongoing serial, THE SUBTERKNIGHTS, on Kindle Vella. A man searches for his missing sister in a city full of far-out technology and hidden dark magic. The first three chapters are FREE, so give it a shot! Click here for a list of all my books and serials.

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Fantastic Friday: Cosmic bowl

Reading the Fantastic Four comics from the start. Issue #530 brings us a lot of crazy space action, but also gives us a whole new take on the FF’s origin.

Recap: Reed took a top-secret government job, where scientists hoped to create FF-style superhumans by recreating the spaceflight from the FF’s origin. Reed deduced that the cosmic rays that gave the FF their powers were actually a message from unseen aliens. Believing that only he and his teammates should respond to the message, Reed escapes from military police (!) and returns to NYC, where he and the FF plan to recreate the spaceflight on their own. Meanwhile, a social worker named Simone DeBouvier is investigating Reed and Sue concerning whether the new Baxter Building is a safe place to raise their kids.

We begin with cosmic rays bombarding the FF’s ship. The rays then part, with a glowing ball of energy flying toward the ship. It knocks out all power to the ship, leaving the FF adrift. They fall back to Earth, with Sue using a force field to keep the ship from burning up in reentry. Inside the atmosphere, Johnny flies outside the ship and combines his flame with the force field to cushion the impact. The ship is destroyed in the crash, but the heroes are unharmed thanks to Sue and Johnny’s efforts.

Then a creature emerges from the wreckage. It has glowing blue eyes and images of starscapes on its body, kind of like classic Marvel character Eternity. Ben says, “Looks ta me like yer message got through, Stretch.”

Reed starts expositing about how the creature used the cosmic rays as a teleportation carrier signal, when he’s interrupted by gunfire. It’s the U.S. Army, who accuse the FF of violating Army air space, and they have further instructions to take Reed into custody. Then they see the alien and prepare to open fire. Reed tells them the creature means no harm. Then one of the soldiers trips (!) and accidentally fires his gun. The bullet hits the alien in the arm. It returns fire, disintegrating the soldier.

Now all the soldiers open fire, with Sue protecting the alien with a force field. The alien won’t have this, and it disintegrates even more soldiers. The remaining soldiers retreat. Reed is about to fight the alien, but Ben stops him. Ben says this wasn’t a disintegration, and that the soldiers are all still alive. We then see that the soldiers were teleported to a remote, snowy mountain top. Ben says, “Don’t worry. They’ll call in soon.”

Ben says the alien is telling him these things in his head. He asks the others to trust him. (The comic uses male pronouns for the alien at this point.) He says the alien understands, and that the best solution is to be somewhere else. The alien then teleports itself and the FF back to the new Baxter Building. Reed checks to confirm that the soldiers are all right, and then the alien speaks for the first time, saying all this teleporting took a lot out of him, and that the strain was almost more than he could bear. Reed questions the alien’s intentions, and why he chose to communicate with Ben first. The alien says he was alone for a long time, so he connected with Ben, who is also feels alone.

Then the alien tells his story. He says he was once a flesh and blood creature, who longed to understand the “ultimate final truth” of the universe. His people’s leaders, however, insisted there were things his people were not meant to know. Using stolen technology, the alien studied the entire cosmos. He shared his findings with his people, believing that a desire for knowledge and truth would overcome their fears and prejudices. “I was wrong,” he says.

The alien’s people attacked him just as he used his forbidden technology to “touch the mind of the universe.” With his equipment damaged, he transformed into the cosmic being he is now. With the power to “ride the thoughts of the universe,” the alien calibrated the cosmic rays to find others like him, which brought him to the FF. Unfortunately, they don’t have time to talk, because the people of the alien’s home world have learned to track him. They are on a “religious crusade” to stop him from sharing his knowledge with others. On cue, a battleship appears in the sky over New York, and the alien says, “In a very little while, we shall all be dead.”

To be continued!

Unstable molecule: For a guy who’s made first contact with various aliens over the years, Reed is quick to throw out diplomacy and attack the alien when he believes the alien killed the soldiers. Could Reed be fearing that his status with the U.S. military could worsen because of this?

Fade out: Sue nearly passes out from using her force fields to protect everyone as their ship crashes, but we’ve seen her force fields become much more powerful in the last hundred issues or so. Perhaps the stress of going into space added to her strain.

Clobberin’ time: All this talk about Ben feeling lonely goes back to earlier issues, where the women were flirting with him only because he’s rich now. The comic reminds us that he’s rich when he makes a wisecrack about Reed being “broke” at one point.

Flame on: Johnny and Reed can hear and talk to each other while Johnny is flying outside the crashing spaceship. We know their suits have built-in communicators, so I guess the suits’ audio can also compensate for Johnny travelling at high velocity.

Trivia time: Johnny tries to talk down the soldiers by reminding them that there was a Fantastic Four movie. This is obviously a meta joke, referencing the 2005 film, the same year as this comic. But within the fiction of the Marvel Universe, remember that their have been at least two attempts at a Fantastic Four movie, which were either unfinished or huge flops.

Fantastic or frightful? This story was controversial at the time for what many felt was rewriting the FF’s origin. As far as this issue goes, however, it’s more far-out sci-fi that fans of J. Michael Straczynski and his series Babylon 5 hoped for.

Next: Charge of the light brigade.

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Want more? Check out my new ongoing serial, THE SUBTERKNIGHTS, on Kindle Vella. A man searches for his missing sister in a city full of far-out technology and hidden dark magic. The first three chapters are FREE, so give it a shot! Click here for a list of all my books and serials.

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Gamera rewatch – Gamera 3: Revenge of Iris

Rewatching the Gamera movies! The action is bigger and bolder than ever in the ambitious wrap-up to Gamera’s 90s trilogy in Gamera 3: Revenge of Iris (1999).

Here’s what happens: It’s been three years since anyone has seen Gamera. Ayana is a young girl who lost her parents in Gamera’s battles in the previous movie. She finds a mysterious egg in her village, which hatches into a creature she names Iris. She and Iris have a psychic bond, and they both seek revenge against Gamera. When Gyaos creatures reappear, Gamera shows up to battle them, and this gives Ayana and Iris the chance to attack.

Nice gams: This movie adds a supernatural element, as characters theorize that Gamera absorbed mana from humanity to defeat Legion in the previous movie, and that mana can explain more about everything Gamera can do.

Turtle power: Gamera got quite a redesign this time, as he’s covered with spikes now. The plates on his shell can move around now, providing additional shielding when fighting or aerodynamics while flying.

Big baddie: Because the enemy monster is more sympathetic this time, Iris’ early forms are more likable and magical, with big expressive cartoon eyes. When Iris later evolves to her final form, she’s all deadly tentacles and deadly lasers, and puts up a good fight against Gamera.

We also get multiple new Gyaos birds in this one, which the Wiki calls “Hyper Gyaos.” They’re smaller and quicker than the big Gyaos from two movies back. It’s thrilling when Gamera quite literally blows one apart.

Kid stuff: It’s an inversion of the Gamera formula to have the kid/teen character befriend the enemy monster instead of the heroic one. A lot of time is spent making her and Iris sympathetic.  

We also get the return of Asagi, the girl who psychically bonded with Gamera in the previous two movies. She’s in college now, and she’s the one who comes up with the whole thing about supernatural mana powering Gamera.

Hapless humans: The lady scientist and male military guy from the last movie are back, doing more science/military stuff. There are some other government agents also investigating what’s happening, and a weird occultist guy who shows up to make some dramatic speeches. To be honest, these subplots kind of lost me, and I don’t know how important they were to the overall film.

Thoughts on this viewing: Trying to follow the character arcs in the movie’s first half is something of a fool’s errand. The good news is that when the movie works, it really works! The monster battles are truly explosive and ridiculously violent, not shying away from all the collateral damage this would cause. The kaiju are filmed from a man-on-the-street perspective throughout, with the camera always looking up at the creatures and emphasizing just how massive they are. I wanted to do this blog series after watching Revenge of Iris for the first time last year. I loved it that time. The flaws are more evident on this rewatch, but it’s still a super fun time at the movies.

Next: Brave heart.

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Want more? Check out my new ongoing serial, THE SUBTERKNIGHTS, on Kindle Vella. A man searches for his missing sister in a city full of far-out technology and hidden dark magic. The first three chapters are FREE, so give it a shot! Click here for a list of all my books and serials.

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Fantastic Friday: Base jumper

Reading the Fantastic Four comics from the start. In issue #529, our heroes take on the government and then come to a surprise revelation that may change everything we know about them.

Recap: Reed takes a job at a secret government base in Nevada, where scientists want to recreate the FF’s original spaceflight and give a crew of astronauts fantastic powers. The base is sabotaged with a bomb. Even though Reed saved the day, the scientists suspect he is the saboteur. Also, a social worker is skeptical of the Richards kids’ safety, and Ben has become incredibly wealthy after having protected his one-fourth of Fantastic Four, Inc.

The scientists regroup and discuss their options, saying the ship has been totaled and cannot be replaced, so they’ll have to wait one year before the cosmic ray configuration is set to happen again. They ask Reed for his opinion, and all he says is, “Some things weren’t meant to be. He places a tiny tracking device on Dr. Crane. Reed’s narration captions state that he knows the others suspect him, and he doesn’t have much time. He then reveals to us the reader that he DID sabotage the flight!

Reed has another tiny device hidden inside a shaving cream can, which he uses to contact the new Baxter Building. Instead of summoning his teammates, however, he pilots the Fantasticar by remote control, remarking that it’ll take about two hours to reach Nevada. Sue sees the Fantasticar take off by itself, saying, “Some people just call a cab when they want to come home.”

At the base, Dr. Love convinces Dr. Crane that Reed is the saboteur. She wants to send the M.P. to arrest Reed, but Crane thinks they won’t be needed. He thinks that Reed’s stretching powers are useless, and he’ll be easy to apprehend. The M.P. show up to arrest Reed, mistaking the tracking device on Dr. Crane for the Reed’s.

The M.P. are ordered to detain Reed by any means. Alarms go off and the lights go out. Reed steals a jeep from two M.P. goons by stretching over its windshield, and then the chase is on. The M.P. jeeps chase Reed into the desert, shooting out a tire on his jeep. He stretches himself into a bouncy ball and bounces across the desert. They catch up to Reed and surround him. They draw their guns and tell him to put his hands over his head. He stretches them way, way over his head, just in time for the Fantasticar to arrive. He flies off with it.

At the Baxter Building, Sue and social worker Simone Debouvier meet with prospective nannies in the hopes of providing a “normal” environment for the kids. Reed then arrives in a panic, saying the entire team/family has got to move, because government agents are after him. Sue takes him into the other room explains who Debouvier is and what she wants. Reed tries to put on a good face for Debouvier, saying he’s been doing confidential work. Debouvier leaves, threatening to return with her supervisor. Sue leaves the kids with the group of nannies while the FF reunite and compare notes.

In a conference room, Reed says that Earth scientists have been sending signals to space for years hoping to communicate with aliens. The process, he says, must include a means for the aliens to receive and decode those signals. Because the FF’s powers align with their personalities, Reed says the cosmic rays were not an accident, but an attempt by some unknown aliens to communicate with Earth. He says the FF must act fast, because the exact combination of cosmic rays is about to happen again.

Reed wants the FF to return to space and reenter the cosmic rays to show the aliens that they’ve received the message. Reed says he doesn’t know what will happen. He gives Johnny and Ben the option to stay behind, but Ben answers for them both by saying, “Ya coulda saved time by just tellin’ us on the way up.”

The FF board their private spaceship and prepare for takeoff. Reed is contacted by U.S. Army General Bragg, who orders Reed to surrender. Reed says he can’t because the countdown has already started. The sidewalks outside the building rumble as the ship takes off the Baxter Building’s roof. Simone Debouvier sees this, and she writes it up as a safety violation.  

In space, Ben ruminates on the nature of fate. He wonders why this is happening now, at the time when he’s learned he’s rich. He wonders if the cosmic rays will turn him human again. The final page is the ship being bombarded by the cosmic rays.

To be continued!

Unstable molecule: Okay, so Reed sabotaged the scientists’ spaceflight because he deduced that the cosmic rays are messages from aliens and only the FF can and/or should answer them? Do I have that right?

Fade out: Sue is so furious about dealing with Debouvier that she talks about using her force fields to squash her between two force fields. She’s likely joking about that, but the artwork has her looking really ticked off as she says this.

Clobberin’ time: During the flight, Ben tries and fails to cross his fingers for good luck. He says that after all these years, it’s never occurred to him that he’s unable to do that.

Flame on: Johnny’s only line in this issue is when he jokes with Ben on board the ship. When Reed gives him the opportunity to back out of the spaceflight, he looks to Ben and lets Ben answer for them both.

Four and a half: Franklin tells the room full of nannies that monsters visit the Baxter Building on occasion. They think it’s his imagination, until they are startled to see Ben walk past.

Trivia time: Does this issue rewrite the nature of the cosmic rays, or doesn’t it? First, it’s been established in multiple Marvel comics that there’s a permanent cosmic ray belt outside Earth that all incoming and outgoing spacecraft must deal with. Second, plenty of others have been transformed by the rays like the FF, including Sharon Ventura, the Red Ghost and his Super-Apes, the U-Foes, the Red Hulk, and the Red She-Hulk. Even the FF’s own Ben Grimm was transformed when he flew through them a second time. I believe this issue sidesteps all that continuity by this story involves a specific configuration of the cosmic rays, and one that happens only rarely.  

Fantastic or frightful? The idea of the cosmic rays being a message from aliens has been controversial among fans for many years, even though it’s been done a couple of times now. What makes this issue a standout, however, is Reed’s escape from the base. He uses his powers in creative ways, but also defensive. He never once strikes out against the M.P. guys, as he knows they’re just doing their jobs. It’s a fun and cinematic action scene, something I wish comics could/should do more often.

Next: Cosmic bowl.

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Want more? Check out my new ongoing serial, THE SUBTERKNIGHTS, on Kindle Vella. A man searches for his missing sister in a city full of far-out technology and hidden dark magic. The first three chapters are FREE, so give it a shot! Click here for a list of all my books and serials.

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Gamera rewatch – Gamera 2: Attack of Legion (1996)

Rewatching the Gamera movies! After making a big comeback, our turtle hero is back for more blockbuster thrills in Gamera 2: Attack of Legion (1996).

Here’s what happens: A meteor crashes into Japan, bringing with it giant insects and giant plants. The military fights the aliens for a bit, after which Gamera flies down from the sky to take them on. The aliens eventually form into a “Mother Legion” who battles both the military and Gamera.

Nice gams: This is set one year after the previous movie, and the public still sees Gamera not as a hero, but as something to be feared. (To be fair, Gamera causes a lot of destruction in this.) The movie ends with a warning. Gamera will protect the Earth no matter what, so humans better not endanger the Earth.

Turtle power: Gamera is CGI in some shots. Purists may not like this, but it gives him the ability to fly around a lot more than he did before. In the final fight, Gamera is touched by a heavenly light (from the children?) after which his chest opens up for a huge energy blast to take out Mother Legion.

Big baddie: The invading aliens are insects, who lurk in the sewers and who then swarm all over Gamera in an eye-popping set piece. Later, when the Mother Legion shows up, it fights with electric attacks (blue lightning!) for some city-leveling power.

Kid stuff: It’s the return of Asagi, the girl from the previous movie who had a psychic bond with Gamera. She’s able to use that bond to revive Gamera – with the help of a crowd of other kids – but then their connection is severed.

Hapless humans: An army colonel and a female scientist are more or less the main characters, as they work together to figure out what the aliens are and how they operate. But this is a real cast-of-hundreds movie, with soldiers, scientists, and TV reporters all acting and reacting to the monsters.

Thoughts on this viewing: This is ambitious alien invasion sci-fi, in the style of War of the Worlds or Independence Day. It also takes place during winter with snow everywhere, something I don’t recall seeing in other kaiju flicks. You could argue that the movie is too long, or spends too much time with the military and not enough with the monsters, but there’s still a lot to enjoy here.

Next: My, what big irises you have.

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Want more? Check out my new ongoing serial, THE SUBTERKNIGHTS, on Kindle Vella. A man searches for his missing sister in a city full of far-out technology and hidden dark magic. The first three chapters are FREE, so give it a shot! Click here for a list of all my books and serials.

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Gamera rewatch – Gamera: Guardian of the Universe (1995)

Rewatching the Gamera movies! Gamera made a big, BIG comeback in the 90s with 1995’s Gamera: Guardian of the Universe.

What’s all this, then? It was a whole new era (era) for kaiju by 1995. The giant monsters came roaring back to big screens. They still had the retro performers in rubber suits, but with jazzed up effects and miniature work. The Godzilla films of the 90s are fan favorites, and Gamera again followed suit.

Here’s what happens: Scientists investigate a potentially dangerous floating atoll way out in the ocean. A second group of scientists investigate possible bird-related deaths on a remote island. The birds are three Gyaos, giant pterodactyl types. Then the atoll is revealed to be Gamera, who arrives in Japan to fight the Gyaos. After two Gyaos are defeated, the third grows to giant size. The monsters then fight it out at Tokyo Tower.

Nice gams: This is a hard reboot, with no continuity to the previous films. Gamera’s origin story is similar to the original. He was created in ancient Atlantis for the purpose of protecting the Earth from Gyaos. He’s been hibernating since then, only awakening when Gyaos returns. This leads to an interesting bit where scientists dig into sleeping Gamera’s shell and find ancient runes written inside.

Turtle power: Improved special effects means Gamera’s powers get new looks. The first time he flies, it’s filmed like a NASA space shuttle take off. His flame breath now comes out in short bursts rather than a long stream. Plus, Gamera steals another of Godzilla’s moves in an extended scene in which be battles the army and steps on a bunch of tanks.

Big baddie: I’m unclear as to Gyaos’ origins, aside from dialogue about them being “born perfect.” In the modern day, the Gyaos have returned to menace the Earth thanks to pollution and unchecked nuclear power. This Gyaos has both sonic breath and laser breath, and can they still create destructive gusts of wind with their wings.

Kid stuff: One scientist’s daughter, Asagi, touches a piece of Gamera’s shell and develops a psychic connection with Gamera. She provides exposition about what the monsters are up to, but also she’s in danger of being injured whenever Gamera is. It’s a fun way to have a kid character who is also integral to the plot.

Hapless humans: There’s a bit of a romcom happening in this movie, as the female bird scientist and the male island scientist get flirty as their paths keep crossing during the crisis.

Thoughts on this viewing: This movie freaking rules! While the previous films were Saturday morning cartoons at their best, this one takes a Hollywood blockbuster approach to the same formula. Everything in this movie is BIG, appropriate since it’s an enormous leap forward for the franchise.

Next: Does this bug you?

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Want more? Check out my new ongoing serial, THE SUBTERKNIGHTS, on Kindle Vella. A man searches for his missing sister in a city full of far-out technology and hidden dark magic. The first three chapters are FREE, so give it a shot! Click here for a list of all my books and serials.

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Fantastic Friday: My Fantastic Four movie

Reading the Fantastic Four comics from the start. But, why am I doing this? This blog series started out of my ongoing frustration with the 2005 Fantastic Four movie, and how going back to the comics might provide a better understanding of these characters and their world, and thus envision what a truly great FF movie might look like. I’ve reached July 2005 now in my loosely structured timeline, so it’s time to go back to that question – what would my Fantastic Four movie be?

NOT THIS.

Yes, I know this is a futile effort, because Marvel/Disney has already teased a Fantastic Four movie in the works. The script and pre-vis are likely already done, and there are flurries of casting rumors every day. So, consider this mere speculation. A lot of you will likely disagree with my suggestions. If so, remember that these are just suggestions.

NOT THIS.

How to do a Fantastic Four movie? Here are some don’ts:

  • DON’T do Dr. Doom. Only tease him for future movies. This first movie should establish the FF’s characters and their relationships, so we’re invested in them before Doom shows up to mess with them. Introduce the idea of Dr. Doom, but keep him in the shadows for now.
  • DON’T do Galactus. In Infinity War, the MCU already did the world-ending apocalypse action that a Galactus story would have done.
  • DON’T do the Negative Zone and Annihilus. All this stuff about the Quantum Realm in Ant-Man and Endgame is basically the Negative Zone already, and the upcoming Quantumania movie looks to be even moreso.
NOT THIS.

Here’s the big pitch: My ideal FF movie is an adaptation of Fantastic Four #1. The Mole Man is the villain.  

THIS.

We begin with a short pre-credits scene of Reed and Ben in college. Reed tells Ben that someone named Victor is doing an experiment to open a portal, but he’s miscalculated. Reed and Ben try to break down the door to Victor’s lab, only for them to be thrown back in a huge explosion. Cut to the Marvel logo and the title.

From there, we cut right ahead to Reed, Sue, Ben, and Johnny sneaking into a NASA (or NASA-like) launch site. Everybody’s seen Lightyear by now, right? It’s not the best movie, but the scene where Buzz steals his own spaceship is a fun and exciting action beat. The FF movie can open with something similar. We don’t need to see the scenes of the government cancelling the flight at the last minute, and our heroes deciding to steal the ship. These things can be told through quick, Marvel-quippy dialogue. We see the four heroes without powers, but working as a team and thinking on their feet.

THIS.

Upon successfully launching the ship, Reed gives a big speech about how the ship is a research vessel, and what they’ll learn about space will help everyone on Earth. He adds that he’s glad he’s got the three people he considers family on board to share this with him. Then KABOOM! The ship gets hit with cosmic rays. It’s a frightening, chaotic sequence as everyone tries to survive as the ship comes crashing back to Earth.

From there, we skip the scene of the FF discovering their powers as the emerge from the ship’s wreckage. Instead, we time-skip ahead six months to a year. NYC is shaken by a mysterious earthquake. The “4” flare goes off in the sky, and then we’re off. This is a version of the FF’s mad dash through the city in issue #1, except with real life-or-death urgency this time. Sue, Ben, and Johnny use their powers to help New Yorkers get to safety. The locals have no idea who they are, so the FF are not famous yet.

THIS.

Once the crisis has passed, the three meet up with Reed. Because this is an adaptation of the first issue, there’s no Baxter Building yet. The first two issues had the characters’ HQ in a series of “secret apartments” in Manhattan, so that’s their HQ in this scene. Reed praises his teammates’ efforts during the crisis, and then he lays out the plot. There are mysterious quakes and sinkholes happening all over the Earth. This crisis isn’t coming from space or another universe, but from deep underground.

This scene can also give us more quippy Marvel banter, establishing the characters and their relationships. Reed and Sue are engaged. Johnny is a wisecracker who takes nothing seriously. Ben pesters Reed about working on this instead of working on a cure for him. He does this in a joking manner, but there’s some underlying tension there.

THIS.

Reed uses his super-science to deduce that the source of the earthquakes is a small island in the North Pacific. He says it’s up to them to investigate. They travel to what we Marvel fans know is Monster Isle. The heroes are attacked by giant monsters upon arriving, and they are separated. The Mole Man eventually makes his presence known, further complicating things.

At this point, I see the movie going in four (heh) directions, depending on which character is the protagonist.

If Reed is the protagonist: This is the most obvious route, as he’s the team leader and the brain of the group. It depends if you want to portray him as a stuffy scientist who never leaves the lab, or if you want to portray him as a Doc Savage globetrotting adventurer type. Either way, when the team is separated and things look bleak, Reed breaks down and he learn he’s not the man with all the answers. First, he lost Victor. Then, the ship crashed and Ben is now a monster. Turning his family members into superheroes is his way of helping them through what happened. When everyone is reunited, Reed rallies his team not by being the scientist or the adventure, but by being the loving family man. The Mole Man offers Ben a new home on Monster Isle, but Ben responds to Reed as his best friend, despite everything that’s happened, and he rejects the Mole Man in favor of Reed.  

If Ben is the protagonist: This is the next obvious choice, as the Thing is a fan favorite. We see Reed and Sue’s romance through Ben’s eyes. When they’re kissing and whatnot, Ben is heartbroken at being a monster. When Ben encounters the Mole Man on Monster Isle, Mole Man offers him a new home. He could even try to turn Ben against his teammates. Then Ben could realize that Reed had his best interests in mind by turning him into a superhero. He and Reed can have the big handshake and become friends again before taking on Mole Man.

THIS.

If Johnny is the protagonist: This is a tricky one. I suggest loosely following Johnny’s story from issues 3-4. Johnny gets sick of his teammates’ bickering, He decides he doesn’t need them and flies off on his own. On his own, he finds some crucial information or a doohickey that the FF needs to defeat the Mole Man. Johnny must then grow up a little and rejoin his teammates when they need him.

If Sue is the protagonist: Sue is often portrayed as the glue that holds the team together. When the team is split up and all seems lost, Sue convinces Reed to get his head of the clouds and focus on his family. She convinces Johnny to grow up a little and take the situation seriously. She convinces Ben that he’s more than just a monster and he does have people in his life you love him. As she’s the one who rallies everyone together, it’s Sue and not Reed who takes on a leadership role.

THIS.

Then there’s the Mole Man. He felt rejected by his fellow humans, and found solace living among monsters. There’s a lot that could make him a relatable villain in this, as he could stand in for anyone who feels rejected. Except that he takes things too far. How, exactly, did he become ruler of Monster Isle? Perhaps he has an unseen benefactor…

Our heroes are reunited as a team, and they have confronted and rejected the Mole Man. Then we move into the action finale. The Mole Man sends Giganto, the monster from the cover of issue #1, off to attack human civilization. The Marvel Wiki says Monster Isle is near Japan, so let that be the exotic locale for the finale. Tokyo is a little obvious, so why not have the monster attack Hokkaido? It has lots of scenic sites that filmmakers can use. (At the very least, they made it look like a nice place in Love Hina.) Now that they’re working as a team, the FF are put to the test to find some way to defeat Giganto. Whichever character is the protagonist should be the one to deal the final blow.

THIS.

How to end the movie? We can have the expected scenes of Reed promising to cure Ben, or maybe Reed considering proposing to Sue. I like the idea of ending it with the FF becoming world-famous know, and them realizing how much their lives have changed now that they’re out of hiding.

In the mid-credits scene, the FF arrive at Castle Doom in Latveria, searching for Victor. The castle is abandoned, the only thing left behind is the word “Doom” scrawled on one wall. See, the audience already knows who Dr. Doom is, so instead of teasing Dr. Doom in the credits, we instead establish the mystery of “Where is Dr. Doom?” to keep everyone excited for more. If you want a joke at the very end of the credits, maybe bring back the John Krazynski version of Reed from Multiverse of Madness (he survived somehow) and have him comment on this new FF. Or just tease something from whatever Marvel movie immediately follows this one.

NOT THIS.
  • Part 2 sequel: The Puppet Master is the villain. Romance between Ben and Alicia. Puppet Master’s automatons attack Reed and Sue’s wedding. Puppet Master has the same unseen benefactor as the Mole Man…
  • Part 3 sequel: …It’s Dr. Doom! Doom makes his presence known, conquering Latveria and making a play at conquering the Earth. It’s all about him proving he’s greater than Reed, however. The final fight is based on the Reed/Doom fight from issue #200.
  • Human Torch spinoff movie: Bring back Namor from Wakanda Forever. Johnny could also romance Namorita, who was briefly seen in Wakanda Forever. Then Attuma goes rogue, so Johnny, Namorita and Namor must work together to stop him. It’s a modernized take on the 1930s Human Torch vs. Namor classics.  
SORT OF THIS.

Keep in mind that these are just suggestions, and if I were to go through all the work of turning this into an actual screenplay, it’d need a lot more work. And yes, the superheroes-on-an-island-setting thing evokes The Incredibles, but The Incredibles heavily evokes Fantastic Four, so all’s fair. Whatever the MCU Fantastic Four movie is, I hope a lot of thought and care goes into who the characters are at heart, because that’s what didn’t happen in 2005.

Next: Escape the base!

* * * *

Want more? Check out my new ongoing serial, THE SUBTERKNIGHTS, on Kindle Vella. A man searches for his missing sister in a city full of far-out technology and hidden dark magic. The first three chapters are FREE, so give it a shot! Click here for a list of all my books and serials.

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