Fantastic Friday: Thinkin’ of you

Re-reading the Fantastic Four comics from the start. Issue 15 has the team battling an evil genius, a giant android, and their own ennui.

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On the first page, the caption states, “You are now experiencing one of the most exciting moments in magazine reading: The start of an all-new Fantastic Four adventure.” Tall order. The action begins when Reed fires the “4” signal into the sky, altering his teammates to come running. This of course kicks off this issue’s the-characters-have-an-excuse-to-show-off-their-powers-for-a-few-pages routine. Sue is in the middle of getting her hair done, Ben is getting pranked by the Yancy Street Gang, and Johnny is in a parked car with a girl (hubba-hubba). Back at HQ, Reed informs the others that something big is going on. Police have informed him that all the mobsters and gang leaders of the city are up to something.

Cut conveniently to the secret hideout of our villain du jour, the Thinker, where all the mobsters are arriving on schedule, just as he predicted. That’s his thing – he uses his high-tech computers and advanced mathematics to calculate all probabilities in any given situation, eventually giving him the most likely outcome, which he then uses to his advantage. So, basically, he can see the future. He does so not with magic or with time travel, but with math. Get this: The Thinker’s plan is to use all the mobsters to take over New   York and declare it an independent nation with him as its ruler. Before he can do that, though, he’s got to take out the Fantastic Four.

madthinker1  The FF, apparently having forgotten that business about mobsters gathering, find themselves unknowingly falling into the Thinker’s traps. Reed is offered a job from a high-tech research group, Ben is offered a part in a pro wresting circuit, and Sue lands a role in as an actress. Then there’s Johnny who is contacted by his “cousin Bones” who runs a circus, and asks Johnny to join him. Calling it a “vacation” the four go their separate ways. Then, a meteor lands just outside New York, knocking out the power. The Thinker predicted this would happen, and the power outage gives him the opportunity to break into the FF’s now-empty headquarters.

The private sector/wrestling/Hollywood/circus thing ends up being a disappointment, so our heroes reunite, only to discover a crystal shell has been erected around the BaxterBuilding. Here’s where the issue stops being silly and starts being genuinely exciting. They fight their way inside, with the Thinker taunting them the whole time. The Thinker uses Reed’s inventions against them, and every time they defeat one, the Thinker is on hand to say he knew that would happen, and that it was all part of his plan.

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Hey, what about that android? It’s here, all right. As it shows up, Reed exposits that it’s actually his android, that the Thinker it created from Reed’s notes. The android has mimicry abilities, able to recreate Reed’s stretching and Ben’s rocky exterior. Reed manages to slow it down, long enough for Sue to invisibly subdue it by using her “sensitive touch” to press the “motor nerve terminal” under its arm. So… she tickles it? Well, it works, and the android is out for the count.

The FF reach the Thinker, who has a bunch of weapons aimed at them. Weapons of Reed’s invention, which could rob the FF of their powers. The weapons unexpectedly blow up in the Thinker’s face, allowing the team to capture him easily. Reed explains that before the team’s assault on the building, he left a message for their mailman, Willie Lumpkin, to press the doorbell outside at a specific time. This, Reed says, activated a “circuit breaker,” which rendered the weapons useless. The human element, Reed says, is the one thing the Thinker couldn’t predict. The police arrive to haul off the Thinker, and the FF are back together again.

Unstable Molecule: This issue raises a lot of questions about what, exactly, goes on in Reed’s lab. In the first few pages, we see him creating a new life form in a Frankenstein-like DNA experiment. Then, we see that his lab is full of deadly weapons the Thinker can use against our heroes.

Fade Out: Sue is the one who defeats the monstrous android. Earlier in the book, there’s a scene with her volunteering to help orphans. She stays busy.

Clobberin’ Time: The Yancy Street gag is a good one, with them sending Ben a picture of him in a tu-tu. This issue has what I believe is the first reference to Ben as a pro wrestler, something that will come up again and again throughout his history.

Flame On: OK, who is this “Cousin Bones” who has a relationship with Johnny? Is he also Sue’s cousin? Is he working with the Thinker, or did the Thinker merely predict his arrival? Too many unanswered questions here.

Trivia Time: Our two villains, in their first appearance, are only called “The Mad Thinker” and “The Awesome Android” on the cover and the splash page. Throughout the rest of the comic, they’re merely “Thinker” and “android.” Future appearances, though, will have them both using the longer monikers.

Making return appearances are the Yancy Street Gang and Willie Lumpkin. It could be argued that Willie is the one who saves the day in this issue, and he didn’t even need to wiggle his ears to do it.

Fantastic or Frightful: We get some good character development in this issue, as the four heroes go their separate ways, only to learn they really want to be back with their teammates. Other than that, though, the first half of the issue is pretty ridiculous. The second, with the FF breaking into their own headquarters, is really solid – classic Jack Kirby action at its best.

Next week: The Microverse!

Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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Ten cent movies: Slipstream

A while back, I spent a whopping $5 on this 50-movie set, Sci-fi Invasion. That adds up to 10 cents per movie. Slipstream, from 1989, has big-name movie stars and lush production values. It’s almost like watching a real movie. Almost.

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Here’s what happens: It’s the post-apocalyptic future. A misunderstood fugitive (Bob Peck, a.k.a. Muldoon from Jurassic Park) is on the run from a ruthless cop (Mark Hamill!). A rough n’ tumble bounty hunter (Bill Paxton!), sensing a big payday, captures the fugitive for himself and the two of them head out on a cross-country trip in hopes for big reward. They do the “buddy-action-movie” thing as they meet characters played by F. Murray Abraham (!), Ben Kingsley (!), and Robbie Coltrane (make that shirtless Robbie Coltrane, ladies!)

Speculative spectacle: The plot revolves around the mysterious fugitive who has all kinds of healing powers and esoteric knowledge, setting up a mystery as to who he is and where he came from. I won’t spoil it, but the reveal is a little disappointing. It all leads to a head-trippy “last remnants of civilization” third act, which gets close to being interesting, but feels like something out of a whole other movie.

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Do you like gliders? Hope so, because about one-third of this movie is glider footage. To get from place to place, our heroes ride the titular “Slipstream” throuh the air in their glider. This is one of those gliders that’s the size of a small, two-seater airplane. There are other gliders pursuing them. The filmmakers were no doubt really hoping we’d buy into these things looking futuristic and that we’d love seeing them swoop through sky. Because swoop they do. Over and over and over.

Sleaze factor: There’s an out-of-nowhere scene in which our heroes fly their glider past a mountaintop cave, where they can see a woman doing nude yoga inside. They circle around to get a closer look, only for her to close the blinds… of her cave?

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Quantum quotables: “Sometimes I dream about a balloon shop. Well, it’s more like a balloon factory. Thousands of balloons, filling the sky, with my name on them. But I always wake up.” – That heartwarming moment when the tough guy hero opens up and lets us know what he really feels.

What the felgercarb? An android character is derisively referred to as a “toaster.” So that’s where the Galactica crew got it from!

Microcosmic minutiae: OK, here’s the alleged story behind this one: Producer Gary Kurtz parted ways with George Lucas after they collaborated on The Empire Strikes Back. Slipstream was supposed to be Kurtz’s big comeback, a major sci-fi epic to rival the massive popularity of the Star Wars films. It was under this promise that all the big stars were cast, not to mention hiring Tron creator Steve Lisberger to direct and a heavily John Williams-inspired score from music legend Elmer Bernstein. Something — and we can only speculate as to what — went wrong, and the movie never received a theatrical release, nearly bankrupting Kurtz.

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Worth 10 cents? Why wasn’t Slipstream the next Star Wars? It has a ponderous, dry tone, with characters randomly making Biblical or classic lit references just to sound high-minded. There’s very little action, as the filmmakers apparently thought shots of gliders swooping through the air would be a satisfactory substitute for monsters and laser battles. It’s worth the ten cents as an interesting little slice of movie history, but a it’s dull one.

Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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Fantastic Friday: Regarding globules and bathyscopes

Re-reading the Fantastic Four comics from the start. Issue 14 is another supervillain team-up… of sorts.

The story begins right where the last issue left off, with the Fantastic Four returning from their trip to the moon. A crowd of fans and reporters are waiting for them and mob them upon arrival. This is the issue’s “the characters show off their powers for a few pages to get new readers up to speed” thing. Reed stretches away from his fan club (Reed has a fan club!?!), Ben tosses a phony wrestler from a promotional scam into a trash can, Sue of course turns invisible to sneak away from the crowd, and Johnny finally does the fly around in a circle and create a vortex thing, using it to get everyone back to headquarters.

Back home, Reed decides to check in on Sue, only to find her using his “experimental roving eye apparatus” to spy on the bottom of the ocean. Reed surmises that Sue is looking for Namor, the Submariner. Cue the angst! Reed mopes because he thinks that, despite all his accomplishments, Sue likes Namor better. Sue meanwhile, mopes because she can’t decide which hunk she likes better. (If these had been published today, would fans have divided into “Team Reed” and “Team Namor” camps? Let’s hope not.)

Elsewhere, a stranger is released from a sanitorium, and immediately starts plotting revenge against the Fantastic Four. It’s revealed to be the Puppet Master. He breaks out the ol’ radioactive clay and starts crafting a puppet of the Submariner, because Subby is the one villain the FF haven’t flat-out defeated yet. At the bottom of the ocean, we catch up with Namor, who is still searching for the lost people of Atlantis. The Puppet Master’s mind control takes over Namor’s body, and here’s where we’re introduced to an ongoing theme in this issue — insanely impossible sea life. He uses a “mento-fish” to send a telepathic message to Sue, asking her to meet him. She goes to the docks, where Namor is waiting for her. He then uses a flying “hypno-fish” to hypnotize Sue. The hypno-fish seals Sue inside a “globule” (I swear I’m not making this up), and Namor takes her to the bottom of the sea.

Puppet Master then commands Namor to send a projection of himself to the other members of the FF, challenging them to try to rescue her. On the way to the rescue, Ben takes a side visit to Alicia, where there’s two pages of comedy bits about a jerk charging Ben way too much to park the Fantasticar in his lot. Alicia fears that if Ben dies, she’ll have no one to be with. To quell her fears, Ben somewhat questionably decides to take Alicia with him on the rescue. Why? Because the plot demands it, I guess.

Reed, Johnny, Ben and Alicia take an “experimental bathyscope” to the bottom of the sea, fighting more crazy sea life on the way, including an undersea porcupine and a giant “scavenger clam.” They reach Namor, to find Sue still trapped in the globule, and threatened by not just an octopus, but “the mightiest octopus of the seven seas.” Of course a fight breaks out. Namor defeats Johnny using a “ravenous unthinking flame-eater” (we’re supposed to believe that’s a type of sea creature) to douse his fire. Namor then uses a “dagger-needle coral” against Ben. Somehow the coral transforms into a fungus, immobilizing Ben. Reed stretches his arms around Namor as a cage, and, amazingly, this works.

Now free from the fungus, Ben fights the octopus, sending it swimming. Puppet Master is watching all this from his private submarine (where’d he get that?), and decides it’s not enough for Namor to defeat the FF, he must go the distance and kill all four of them. Alicia says she can sense her father nearby, and that’s all the exposition Reed needs to figure out what’s happening. Namor is about to douse our heroes with poison gas, but tries to resist the Puppet Master’s control, thanks to his having the hots for Sue. Puppet Master wins out, though, and Namor fires the gas. The FF survive, thanks to the unbelievably convenient “flex-o-glass packets” Reed just happened to have on him.

The octopus shows up again and smashes up the place. It then turns its attention on the Puppet Master’s sub, grabbing it and dragging it down the depths. This frees Namor from P.M.’s control. Namor demands everyone else leave — everyone but Sue, that is. Sue turns him down, saying she hasn’t yet decided where her heart lies, but for now her loyalty is with Reed.

Unstable Molecule: Reed puts up a good fight against Namor, restraining him for some time. His “flex-o-glass” protects the team from the poison gas.

Fade Out: She gets captured again, and this time doesn’t engineer her own escape.

Clobberin’ Time: Ben fights a giant octopus and a giant octopus, but his biggest achievement in this issue is chewing out that overcharging parking lot guy.

Flame On: Johnny bends physics all over the place, first with creating a vortex, and then by flying around underwater with his “white flame” protecting him.

Trivia Time: Continuity gets all messed up here. When we last saw Puppet Master, he had fallen out a window, seemingly to his death. Reed in this issue even does the old “I thought it was dead” routine. Did no one check P.M.’s pulse or anything? How did he get in the sanitorium? How’d he get his own submarine? And so on.

Fantastic or Frightful: Not a standout issue, but nothing necessarily wrong with it, either. Basically, it’s an excuse for the FF to duke it out with Namor again, and for Jack Kirby to draw all kinds of crazy undersea monsters. Nothing wrong with that.

Like to read? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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Ten cent movies: Top Line

A while back, I spent a whopping $5 on this 50-movie set, Sci-fi Invasion. That adds up to 10 cents per movie. Now we’re in 1988 for Top Line, in which Ernest Hemingway fights aliens. 

Here’s what happens: Ted Angelo, a globetrotting author, investigates the death of a friend while visiting Colombia. The clues lead to a crashed alien spaceship in the jungle. He hopes to make a fortune off of the ship, but a shadowy conspiracy is out to keep him quiet. This includes the aliens, of course.

Speculative spectacle: This movie has practically nothing to do with the alien spaceship, and everything to do with the Hemingway-lite main character. Ted is a hard-fighting, hard-drinking, hard-screwing alpha male. He’s clearly based on all the stories we’ve heard about Hemingway going on safari and getting in barroom brawls. Ted’s hairy-chested machismo is front and center, so much so that the aliens, when they finally do show up, are practically incidental.

Sleaze factor: Man’s man that he is, Ted definitely has a “use ‘em and lose ‘em” attitude when it comes to women.

Quantum quotables This phone conversation:

Ted: “Bob, Ted Angelo here. Listen carefully and keep your wallet ready. I’ve got a story for you. UFOs really exist!” TV executive: “Hey, Ted. How’s the local firewater?”

What the felgercarb? We’re told that Ted is an American, but actor Franco Nero doesn’t even try to hide his Italian accent.

Microcosmic minutiae: This movie was originally released in the U.S. under the name Alien Terminator. Nothing shameless about that.

Worth 10 cents? There’s actually some decent action and nice location shooting here, but Ted’s constant “look at how rugged and manly I am” act is a lot to take. It’s worth about 5 cents.

Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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Ten cent movies: Night Fright

A while back, I spent a whopping $5 on this 50-movie set, Sci-fi Invasion. That adds up to 10 cents per movie. 1968’s Night Fright suffers from a severe lack of Jerry Dandrige.

Here’s what happens: In the backwoods of Texas, a couple of horny college students drive out to the middle of nowhere to make out, when they are killed by… something. The local hillbilly sheriff conducts a very, very slow-moving investigation, eventually concluding that a nearby crashed rocket might have something to do with the murder.

Speculative spectacle: Spoiler! It’s revealed that the killer is an ape, turned into a monster by a sinister NASA experiment. Just like Murders in the Rue Morgue, except it’s crap.

Sleaze factor: Nil. These are the most squeaky-clean horny college students I’ve ever seen.

Quantum quotables: “Did you ever see anything as bad in your life as the way that little girl was chewed up? There wasn’t even enough of her face left to identify.” – A good ol’ boy cop, telling us about the gore instead of showing us.

What the felgercarb? When we finally get a look at the monster, it’s so dark that we can’t tell what we’re looking at. What does it look like? All I can tell you is, it’s kind of hairy.

Microcosmic minutiae: The makeout point in this movie is named “Satan’s Hollow.” That’s also the name of the classic video arcade game prominently featured in the ‘80s cult comedy Joysticks. (Yeah, let’s see you try to come up with trivia for this one.)

Worth 10 cents? Absolutely not.

Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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Fantastic Friday: Communist apes… in space!

Re-reading the Fantastic Four comics from the start. Issue number 13 is the most dated from this era, but in many ways, it’s also one of the most exciting. It’s all about evil soviets and their apes, the great space race, and some seriously great art.

The issue begins with an explosion in Reed’s lab and HOLY CRAP STEVE DITKO IS INKING JACK KIRBY’S PENCILS. Ditko is of course a comics legend for his work with Stan Lee on Amazing Spider-Man, which ran concurrent to these issues of Fantastic Four. How and why he filled with the inking on this issue I’ll never know, but the melding of the two artists’ styles is fascinating. Kirby drew big, larger than life action, while Ditko’s work was quirkier, sometimes more focused on character work and expressions. You’d think they’d be too different to work together, but in this case the results are impressive. Under Ditko’s inks, Ben looks more monstrous than usual, with black shadows around his eyes, and Sue looks especially gorgeous.

But why analyze art when there are communists? Wait… make that communist APES. The issue begins with Reed experimenting with a new type of rocket fuel, which he says will allow the U.S. to be the first to the moon, before those pesky Russians get there. Meanwhile, behind the iron curtain, the sinister Ivan Kragoff has trained a bunch of apes to be his cosmonaut crew. A gorilla is the pilot, a baboon has been trained to fire a machine gun, and an orangutan is the mechanic, able to “fix anything,” Kragoff says. (Why are these apes better than a human crew? That’s never explained.)

Both the FF and Kragoff take off in their spaceships at the same time, making the space race literal. While the FF’s ship has extra-special protection against the cosmic rays that gave them their powers, Kragoff and the apes are in a special see-through ship, allowing them added exposure to the cosmic rays. They get zapped, and Kragoff and the apes gain powers. The orangutan can manipulate magnetic waves, the baboon is a shape-changer, and the gorilla has superhuman, er, superape strength.

 Both ships land on the mysterious “blue area” of the moon, finding an abandoned city there, a remnant of a long-since-dead alien society. There’s breathable air in the blue area, and the alien machinery is still operable. The FF splits up, and Ben runs into the apes. They fight, and Kragoff reappears, revealing that the cosmic rays gave him the power to turn intangible and walk through walls. He now calls himself the Red Ghost.

The fight is interrupted by a huge, bald alien, who introduces himself as the Watcher. The Watcher is just that, one who watched the galaxy from afar, but never interfering. He says the conflict between the U.S. and Russia will soon explode into full-blown war that will destroy the Earth, and he refuses to let the conflict spill over onto his home on the moon. He intends to settle the matter right then and there by having the Fantastic Four and the soviets fight it out in the dead city. The apes easily defeat Reed, Johnny and Ben, and Sue is taken captive. The Red Ghost explains to Sue that the apes are under his mental control.

The Red Ghost none-two-wisely leaves Sue alone with the apes while he runs off to set up a trap for her teammates. She sets them free, both from their cage and from the Red Ghost’s mind control. Sue then rejoins the others, warning them of the Red Ghost’s trap, a deadly laser. Johnny and Sue take out the laser. The Red Ghost escapes, and comes across the Watcher’s house. He sneaks inside, hoping to use the Watcher’s advanced alien tech for his own uses. Instead, the interior of the Watcher’s home is so far-out and otherworldly that it nearly drives the Red Ghost mad. The Watcher threatens a series of time travel-based punishments, but instead just tosses the Red Ghost out of the house.

The Watcher declares the Fantastic Four the winners, and says that no matter how far humans travel in space, they will never be alone. Freed from the Red Ghost’s mind control, the apes turn on their former master and chase him off across the lunar surface. Reed and company leave him there and return to Earth, promising to turn the new fuel source over to the National Space Agency. (Why didn’t they just that to begin with?)

Unstable Molecule: Reed invents a new source of rocket fuel from a meteorite. He also debuts a stretchable asbestos suit for his work with dangerous materials in the lab.

Fade Out: At first, I cringed at the sight of Sue being taken captive again, but then she turned the table on her captor, freeing the apes from his mind control and rescuing her teammates from the Red Ghost’s deadly laser.

Clobberin’ Time: Ben is in a jovial mood in this issue, making comedic wisecracks the whole time. It’s interesting that the Watcher chooses to appear first before Ben, and not Reed.

Flame On: Johnny’s environmental suit also uses asbestos. (Lots of asbestos in this issue.) To catch up to the Red Ghost, Reed at one point puts Johnny inside a metal tube and has Johnny use his flame as a human jet engine. Nice.

Trivia Time: It’s the first appearance of the Watcher, who will go on to be a major part of Marvel lore. He has a habit of always showing up just before really, really bad things happen. This issue ends with him saying that he’ll leave for another galaxy, but it’s later established that he and his crazy home in the blue area aren’t going anywhere.

The blue area of the moon is another fun Marvel oddity, allowing Marvel characters to visit the moon anytime they want without the need for spacesuits. It later becomes a permanent home to the Inhumans, but we’ll get to them in this re-read soon enough.

Fantastic or Frightful: All the references to communism and the space race date the issue and make it unintentionally hilarious. Add apes into the mix, and you’ve got a wonderfully weird tale. The “space opera” aspects of the story are great fun, though, with a sense of exploration and wonder with the Watcher and the alien city. Let’s not forget that the Kirby/Ditko combo art is to die for. This issue is why we love Silver Age Marvel.

Next week: More mind control, and another super-villain team-up.

Like to read? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

 

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ACT FOUR SCENE ONE chapter three

Chance walked up to Rebecca, no longer wearing his coat. He had on a baggy red sweater that was to die for.

“You’re still in your jacket?”

“It’s chilly in here.”

“Come on,” he said, motioning for her to follow him backstage. She did.

Off to one side of the stage, there was a large open area, larger than Rebecca expected. A few folding chairs stood at odd angles, surrounded by a pile of everyone’s coats and jackets.

“Just put your stuff there,” Chance said. “No one will mess with it.”

Rebecca peeled off her coat and threw it onto the pile.

“I’ll keep my scarf,” she said, tying it into a loose knot around her neck. “I like it.”

Chance turned his head away from her and shouted, “Hey, Tony, how we doing?”

“Too much to do,” a voice came from one shadowed corner of backstage.

Chance walked forward into the darkness. Rebecca followed.

As her eyes adjusted, Rebecca saw what looked like a cage, surrounded on all sides by chain link fence. Inside was a small, mousy guy she had never seen before.

‘What’re you all doing?” the kid said, staring down at several rows of switches and dials in front of him. “Too many changes, too much.”

“Hey, Tony,” Chance said. “Maybe you’d like to meet Rebecca. She just joined the cast. Maybe you’d like to come out of hiding and be polite to someone for once.”

“What’s with all these new scenes?” Tony said, flipping a number of switches in front of him. “Bringing in more actors. Changes, changes, changes. Nobody sticks to a plan anymore.”

“Do you ever speak in complete sentences?” Chance said.

“Too much to do,” Tony said. “Too much, too much.”

Chance turned and walked away from Tony, who continued fretting over his equipment.

“Tony does all the lighting,” Chance said. “It’s a high stress job.”

“I’ve haven’t seen him around school since I’ve been here.”

“He keeps to himself when he’s not Mr. Lighting Guy.”

Rebecca checked her watch. “It’s 9:20. We were supposed to start rehearsal 20 minutes ago.”

“We’ve already started,” Chance said, once more flashing his trademark smile. “It’s how Mr. Stone’s directs. We have breakfast every Saturday morning right on the set, and that helps our performances. When the set feels like home for us, the audience doesn’t question it.”

She looked up at him. “I don’t think Francisca and her friends are going to let me share that couch with them.”

“Francisca’s not mad at you. She’s angry because she wanted to play Lady M.,” Chance said. “That’s the part she wants, not yours. She’s actually nice once you get to know her.”

“I hope that’s true.”

Rebecca and Chance walked back onto the stage. Everyone had gathered around Pickle as he once more tried to juggle, dropping the three beanbags while almost falling backwards onto his butt. Rebecca wondered if this, too, was part of his act, and that he flailed about only for the sake of slapstick laughs.

Whether that was his intent, he was interrupted as Mr. Stone walked out on stage, clapping his hands.

“Good one, Pickle,” he said. “Keep working at it.”

Pickle gathered up the three beanbags, hobbled over to the couch, and sat next to Alma. She looked disgusted at the thought of being near him.

Chance dropped to the floor, sitting cross-legged. Rebecca did the same, glad to be next to him.

“Everybody get a donut?” Mr. Stone said. “Good. As I told you all on Monday, we’re adding new scenes to the Scottish Play.”

The words “Scottish Play” stung Rebecca. She couldn’t see why he couldn’t just say the title.

“Here at Dipping High, we tread our own path,” he said. “We go where no one else dares to go. Most folks agree that the Hecate scenes in the Scottish Play not only have nothing to do with the plot, but were not written by Shakespeare at all. You could make that case – the rhyming in those scenes is completely different from the rest of the play, and it’s remarkably similar to some other’s guy’s play from the same time.

“Despite all this evidence, though, the Hecate scenes are nonetheless historically attached to Scottish Play. So I thought if we’re going to do the Scottish Play, let’s do it all – let’s go all out. Let’s do the Hecate scenes. After all everyone’s favorite scenes from the Scottish Play are the witches.”

“Because chicks rule,” said Francisca from her seat of power on the couch.

“Because girls do indeed rule,” said Mr. Stone, with a kind smile. “The witches, the magical, supernatural aspect of the play. This is what audiences are drawn to. Despite M.’s ambition and Lady M.’s deviousness, everybody still latches onto the witches and their dark magic. So, I’m thinking, let’s make the most of that. Let’s celebrate the dark fantasy of the Scottish Play. Let’s give the witches their due.”

Mr. Stone extended a hand to his left, opening it to Rebecca. “To that end, let me introduce Rebecca Thane, who’s joining the cast as Hecate, queen of the witches.”

Rebecca considered standing, but didn’t. Instead she managed a small wave and said, “Hey.”

“You’ve all had a week to study the new scenes,” Mr. Stone said. “Before we begin, I’ve got
something here that I think will help you all get into character.”

He smiled, on the verge of full-blown laughter. “You’re going to get a kick out of this,” he said.

The chest at the front center of the stage opened as Mr. Stone opened it and pulled out a small object covered by a black sheet.

“Want to know what it was like to be a witch back in the old days?” Mr. Stone said. “Here you go.”

He pulled off the sheet. From where Rebecca sat, she couldn’t quite see what he held. It looked like a small grey rock.

Pickle laughed, a hoot-like sound. “That thing is awesome.”

“No, it’s disgusting,” Antonia said.

Mr. Stone turned to Rebecca, and she saw what was in his hand. It was a human skull.

To be continued.

ACT FOUR SCENE ONE is being serialized a chapter a day from now through the end of October. This is a workshop draft, so your feedback is appreciated. Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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ACT FOUR SCENE ONE chapter two

Chance wasn’t kidding about Saturday rehearsals. The cast members asked to be there that morning lounged around on stage. Some sat on the floor. Others on a large red couch, which were meant to depict M. and Lady M.’s house, even though that was not today’s scene. Still, a couch was a couch, and this one looked comfy.

“Rebecca,” said Mr. Stone, her drama teacher, as she approached. “Thank you so much for being here. Have a donut, get to know everyone.”

A folding table had been set up in the space between the drop off of the stage and the front row of seats. Rebecca didn’t feel like eating, so she merely grabbed a donut hole from off of the table and nibbled on it.  She looked out at the rows upon rows of empty seats in the auditorium, and she imagined them filled with people.

“Heads up,” a voice called. A small, bright pink beanbag fell out of the air and landed in front of Rebecca. She spun and looked up.

Standing at the edge of the stage was a short guy with out-of-control curly blonde hair. He held two more beanbags in each hand.

“Little help?” he said. Rebecca had seen this guy around school. She didn’t know his real name, only his nickname, Pickle.

“Can’t juggle just two,” he said. “Just two is playing catch with yourself.”

Rebecca gave him a smirk, swallowed the last of the donut hole, and picked up the beanbag. She jostled it in her hand for a second. “Not much of a juggler if one of your balls goes flying off the stage.”

“Very funny. Give it here.”

She tossed the beanbag at Pickle. He tried to catch it, but couldn’t without dropping the beanbags in each hand, as he fumbled for one, he dropped all three.

“I didn’t know there was juggling in this play,” Rebecca said. “Could’ve sworn it was a tragedy.”

“This isn’t for the play,” Pickle said. “It’s for me.”

He tried to juggle again and almost had it for a few seconds before dropping all the beanbags.

“Why not make them go in a circle?” Rebecca asked. “Throw one from another at your waist, and make all three follow a pattern in a circle? Wouldn’t that be easier?”

“That’s not real juggling,” he said. “That’s cheating.”

“It’d look cool.”

“Still cheating.” He gathered up all three balls and continued practicing.

Rebecca walked to the side of the stage, up the steps and onto the stage. A few other students milled about. Beyond Pickle, Rebecca saw another familiar face. She had a few classes with this Mallea, a fellow freshman.

Mallea sat cross-legged on the stage floor, thumbing through a pack of cards.

“Hey,” Rebecca said. “What’ve you got there?”

“Tarot,” Mallea said, holding up one of the elaborately painted cards.

“You’re into new age stuff?”

“If it’s been practiced for thousands of years, it’s not exactly new, is it?” Mallea held the deck up to Rebecca. “Reading? Free of charge.”

“Why not?” Rebecca pulled a card.

“Two of cups,” Mallea said. “A sense of perfect harmony between you and the rest of the world.”

“Sounds good.”

“But it’s reversed, upside down. Something’s broken, and you have to fix it.”

Rebecca gave back the card. “You actually believe this?”

“It’s real. It’s based on energy. You just have to be open to it.”

Rebecca didn’t know what to say. “Who do you play? In the show?”

“I’m a bunch of characters,” Mallea said. “I’m all of M.’s visions. The child, the bloody king, and so on. After I do my lines as one character, I run backstage, change clothes as fast as I can, and come back as another.”

“That’s really cool.”

Mallea smiled a sweet smile. “It’s fun.”

With that, Mallea turned her attention back to the cards. Rebecca looked over and saw three girls sitting on the red couch. Rebecca knew she had to act with these three, so she tried to make a good impression.

“Hi, I’m Rebecca.”

“We know,” said the girl in the middle. Her name was Francisca, as Rebecca had seen her around school.

“How was your audition?” Francisca asked, giving Rebecca a cold stare. Francisca’s friends, Antonia and Alma, matched that stare.

“I didn’t actually audition,” Rebecca said. “Mr. Stone offered me the park on Monday. He gave me the script, told me to start memorizing my lines, and here I am.”

“Interesting,” Francisca said. “Mr. Stone casts a freshman who just moved here as queen of the witches, but casts two juniors and a senior as the three witches? I guess he’s going for an experimental theater kind of thing.”

“Yeah,” said Antonia, leaning in close to Francisca. “Totally avant garde.”

Rebecca knew this was an attack, but chose not to respond as such. Instead, she just shrugged, and did her best to flash a smile. After all, she would have to work with these three on stage for the best of the play.

“I guess,” she said.

To be continued.

ACT FOUR SCENE ONE is being serialized a chapter a day from now through the end of October. This is a workshop draft, so your feedback is appreciated. Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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Fantastic Friday: Thing vs. Hulk, round one

Re-reading the Fantastic Four comics from the start. Issue 12 gives us the series’ first big guest star, and I do mean big.

Right on the first page, we’re dropped into some silver age silliness. Ben and Alicia are on a date, to the symphony. It’s not Ben’s style, and he’s his typical grumpy self. Then, out of nowhere, a company of U.S. army soldiers just happen to marching by, in the middle of New York, and they start a fight with Ben. They just happen to have a specially-prepared bazooka with them. It fires steel cables at Ben, temporarily trapping him. They then knock out Ben with some powerful sleeping gas.

An army captain calls off the fight, explaining that his men mistook Ben for the Hulk. Ben heads back to headquarters, and here, for the first time, we learn it’s named “The Baxter Building.” Yay! Ben is a grump because he doesn’t like being compared to the Hulk. Reed says this is good timing, because the FF have just received a call about the Hulk. General “Thunderbolt” Ross arrives, and says he wants the team’s help… to find and destroy the Hulk.

Debuting a sleek new design for the Fantasti-Car, the Fantastic Four and Ross fly to Ross’s base in the southwest, where Ross says the Hulk has destroyed a valuable new anti-missile system. Reed conferences with a wimpy scientist, Bruce Banner, troublemaking teen Rick Jones, and some guy named Karl Kort. Banner argues that the Hulk did not destroy the machine, but that it was a saboteur known only as the Wrecker. Kort leaves, drops his wallet, which Johnny picks up. Foreshadowing! Another fight breaks out between Ben and the army guys, for pretty much no reason whatsoever, after which Johnny gives Rick Jones Kort’s wallet.

Out in the desert, Rick meets with Banner, who’s upset because he can’t convince anyone that the Hulk is not the saboteur. From there, Rick goes to return Kort’s wallet. Peeking inside, he sees a card for a “subversive communist-front organization.” Kort is literally a card-carrying communist. Kort reveals he is really the Wrecker, and he takes Rick hostage.

Meanwhile, again for no reason, the Thing is testing out the army’s new rocket sled. Part of the track has been destroyed, and once again everyone suspects the Hulk. Banner tries to convince them that the Hulk is innocent, but, again, no one will believe him. So Banner has no choice but to retreat to the desert, to his secret lab, where he reluctantly douses himself with gamma rays and transforms into the Hulk.

The Fantastic Four explore the underground caves beneath the rocket sled, and the Hulk is in those same caves. The Hulk and the Thing meet face-to-face, in what the caption describes as “one of the most dramatic moments in the history of adventure-fantasy.” Of course they fight, up through the caves, and to an abandoned Old West ghost town outside. The Hulk easily takes out Reed, Sue and Johnny, only to have the Thing slow him down with a “piledriver punch.” Only it wasn’t all Ben, but a beam from underground that also struck the Hulk. There, our heroes discover a giant robot, which the Wrecker used to frame the Hulk. Ben destroys the robot, and Sue, while invisible, disarms Kort and saves Rick. The Hulk flees, to go change back into Banner.

It’s a big happy ending as Reed and Banner shake hands and the soldiers salute the FF. Then, a day later, the Hulk is out in the desert swearing that this is not the last time they’ll meet.

Unstable Molecule: Reed’s role in this issue is mostly as an authority figure, as his smarts and reputation are what inspire the army to ask for his help.

Fade Out: She can’t fight the Hulk, but Sue makes quick work of the armed saboteur.

Clobberin’ Time: This episode is a showcase for Ben, as he first talks big about defeating the Hulk, and (with a little help) actually defeats the big green guy.

Flame On: In this issue, Johnny’s flames have a telekinetic quality, as they’re able to lift Kort’s wallet without burning it. He and fellow teen Rick Jones don’t quite along.

Trivia Time: This is the first time another Marvel hero guest stars in the Fantastic Four, although the FF made appearances in other comics, most famously Amazing Spider-Man #1.

This is also the first time the Hulk and the Thing fought each other. For many years, Thing/Hulk fights were always a major event whenever they’d happen in the comics. This is because the two were often depicted as equals in terms of physical strength. In recent times, though, Ben has been depowered somewhat, while the Hulk has been ridiculously strong, which is too bad. I miss getting excited about a Thing/Hulk slugfest.

This was Kort’s only appearance as the Wrecker. He’s not related to the guy of the same name from the Wrecking Crew.

The new Fantasti-Car debuts, as Reed explains that fans kept calling the previous one a “flying bathtub.” Sure enough, “flying bathtub” would go on to be the unofficial name for the original Fantasti-Car, as it still gets used many times in future comics.

Fantastic or Frightful: There are some silly parts here and there, but overall this is a really great issue. The mystery of the Wrecker is pretty obvious, but the long buildup to the fight against the Hulk works great. The threat and menace of ol’ Greenskin makes the issue an exciting read.

Like to read? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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Ten cent movies: 984 Prisoner of the Future

A while back, I spent a whopping $5 on this 50-movie set, Sci-fi Invasion. That adds up to 10 cents per movie. Let’s see what 984: Prisoner of the Future has to offer.

Here’s what happens: It’s the future, and a “new regime” rules the U.S. A man is imprisoned, and he doesn’t know why. As his captors try to torture information out of him, he dreams of revolution and escape.

Speculative spectacle: Every couple of years, somebody makes a “futuristic prison” movie, such as Fortress, Alien3, and, most recently, Lockout. This one is, obviously, a lesser entry in the subgenre, more interested in making a political statement than in sci-fi action. Near the end, the movie randomly introduces some robot guards, but by then you’ll be too bored to care.

Sleaze factor: Torture, torture, torture!

Quantum quotables: Warden: “No judges to bribe, no team of lawyers to hire. Gentlemen, welcome to tomorrow. Your trials were all played out yesterday. Your guilt is one of the foundations of our new order.” (The entire movie is filled with this type of jargon.)

What the felgercarb? The opening text crawl states, “Sometime in the future, a maximum security prison stands somewhere in North America.” How is that the future, exactly?

Microcosmic minutiae: The internet tells me that this is actually an unsold TV pilot, allegedly called “Tomorrow Man.” How on Earth were they planning to turn this into a series?

Worth 10 cents? I’m not a politics guy, so this movie isn’t my style. If you are a politics person, the movie’s “the government is bad” message is so generic and heavy-handed, I doubt you’d enjoy it any more.

Like movies? Like to read? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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