Fantastic Friday: An origin for the ages

Re-reading the Fantastic Four comics from the start. When I started this re-read, annual #2 was one of the comics I wanted to spotlight, in the hopes that it might, finally, was away the two live-action films from my mind, and that maybe, just maybe, I can make my case as to a better direction they could have gone.

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It begins with Dr. Doom sitting on his throne brooding, as is his wont, when an old man named Boris walks in and says, “The time has come.” Doom mysteriously says it’s only on a night like this that “she” would want him to visit her.  The old man leads Doom through the castle and out into the Latverian countryside, which the caption tells us is located in the Bavarian Alps. There, Doom and the man stop on a moor, where Doom quietly reflects, thinking that this is where it all began…

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From there, we flash back to ye olden times, where gypsies had once made camp on that spot, someone comes running, with a warning for young Victor Von Doom, that soldiers have come to seize his father. We meet Werner Von Doom, who is the gypsies’ medicine man. The soldiers order man away from his tribe, even as he argues the tribe needs him. He assures his young son that all will be well, and that he will not be harmed. The little boy, our very own Victor Von Doom, doesn’t believe this, and it’s a teary farewell.

The local baron demands that Werner treat his ailing wife. The woman is dying, and beyond help, but the baron believes that Werner’s gypsy magic can cure anything. Knowing there’s nothing he can do, Werner flees in the night. The baron’s wife is dead by morning, and the baron blames Werner. The Baron’s troops destroy the gypsy camp, with Werner and Victor on the run. In the harsh wilderness, Werner sacrifices himself so that Victor may survive. Werner dies back at the reunited gypsy camp. His mother having been murdered when he was infant, young Victor swears revenge, not just against the baron and his soldiers, but against all mankind.

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Victor learns of his father’s many healing potions. He then gets into his mother’s old things and discovers she was once a powerful sorceress. Years pass, and we see Victor get wealthy by pulling off a series of elaborate plots, scheming money away from the wealthy. He even invents a mechanical duplicate of himself to face a firing squad in his place. Eventually, he’s contacted by an American, who offers him a scholarship at State University. Victor takes him up on the offer. Once there, Victor meets another student, one Reed Richards.

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Reed makes several attempts to be friendly, including an offer to be roommates, but Doom won’t have it, believing him to be superior. Reed instead rooms with a young football star, Ben Grimm. Reed does a little snooping, and finds Doom has been researching dimension warps. Reed says Doom needs to re-check his figures, but Doom still doesn’t want anything to do with Reed. Doom builds a machine to contact the “nether world,” and he hooks himself up to it. Too bad for him that Reed was right about the equation needing more work, and the machine blows up in Doom’s face, permanently scarring him. He’s also expelled from school for his reckless ways.

Doom travels to Tibet, where some mysterious monks take him in, teaching him the ways of dark magic. In a giant furnace, he builds his armor and mask, declaring himself Dr. Doom, and making a promise that he, a son of a gypsy and sorceress, will prove his superiority and become master of all mankind. Back in the present, Doom marches back to his castle, as the Latverians regard him with gratitude, but also with fear. Doom retires to his lab, as the old man Boris wonders what technological wonder he’s working on this time.

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Meanwhile, in New York, the Fantastic Four (Remember them? It’s their book) are taking the Fantisticar out for a spin, where they get into a fender-bender with a car, and we get three pages of comedy shtick about Ben and the motorist arguing.

Then, the scene abruptly shifts to outer space, where Doom is where we left him at the end of issue #24, floating all alone in the cosmos. (No idea when the first part’s frame story was supposed to take place.) He’s rescued by a passing spaceship, which just happens to be piloted by Pharaoh Rama-Tut, last seen in issue #18. They compare notes, with Rama-Tut revealing he pulled off his time traveling antics with Dr. Doom’s time machine. They speculate that Rama-Tut might be an ancestor of Doom’s or that they might even be the same man, from two different spots on the timeline. They both want revenge (of course) against the FF, but don’t dare attack together, as to not disrupt the timeline. Doom will stay in the present and Rama-Tut will travel – wait for it – back to the future.

Doom lands in New York, and struts down the street, heading for the Latverian embassy, where the ambassador is conducting an interview, denying that a mysterious masked man really runs the country. This establishes that outside of Latveria, no one yet knows Doom runs the place.  Doom instructs the ambassador to prepare a letter, announcing that the embassy is throwing a party. At the Baxter Building, the FF are delighted to be invited, not just for the party, but because the Latverians are offering Reed a science fellowship.

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At the fancy party, the ambassador treats the FF to a special Latverian “berry juice,” which makes them a little loopy, and causes them to hallucinate. Johnny thinks he sees Ben provoking him, and Sue thinks she sees Reed cheating on her. A fight breaks out among the four, but unlike their usual wacky bickering, this time it’s more like they’re really trying to hurt each other.

While our heroes fight each other, Doom takes a moment to ruminate, wondering what it will be like once he finally defeats Reed. He undoes his mask and sees his own face in the mirror (We don’t see it, though. Some things are best left unseen, of course). Doom freaks out, saying his scarred face is even worse than he remembers, and destroys the mirror. “No triumph can ever restore my normal face to me!” Doom says. “No conquest can make me the man I once was!”

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Enraged, Doom attacks Reed and Sue, revealing himself as the leader of Latveria. Sue uses her invisible force fields to toss Doom out a window. Reed deduces that the “berry juice” is making them hallucinate. He and Sue track down Ben and Johnny and break up their fight. Our heroes take the fight back to Doom at the Baxter Building, where Doom intends to take over the place. He now has a force field of his own, which is too strong for Ben to punch through. Reed hands Johnny a rod wired to the building, and instructs Johnny to fly up above the city and unleash his nova flame. Johnny does so, lighting up the sky over New York. All the energy from the nova blast shorts out Doom’s force field. Unfortunately, it leaves Johnny too weakened to fly to safety. Reed catches him, burning his hands in the process.

Ben has Doom restrained, but Doom fights back with a miniature paralysis ray. Sue tries to stop him with invisibility, but his armor’s built-in radar catches her. Reed stops the fight and offers Doom a challenge to determine once and for all whose is the superior intellect. They drink to it, and then Reed pulls out the Encephalo-Gun. This is a weird-looking thing that hooks up to Reed’s and Doom’s heads at once. The one with the inferior brain, Doom says, will be banished to limbo. It’s a tense standoff, ending with Reed vanishing before everyone. Doom declares his victory, and walks out, leaving the other three to wallow in their shame, knowing that they’ve been defeated.

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Reed reappears, revealing that he gave some of Doom’s own Latverian “berry juice” to him, so Doom merely hallucinated defeated him. The best way to be rid of Doom is to let Doom think he’s won. The others know it won’t last and Doom will eventually be back, but they have a respite from him for now. “I can’t help feeling pity for him,” Reed says. “Something terribly tragic must have occurred in his life to make as he is!”

Unstable molecule: Reed outsmarts the baddie again, but his real hero moment is when he rescues Johnny, knowing he has to burn himself severely to ensure his teammate’s survival. It’s a powerful scene.

Fade out: Reed is kind of a jerk to Sue in this one, at first not noticing her romantic advances, and then by insisting she sit out the final fight. Her other two teammates back her up, though, and she stays by his side throughout. Just before Reed takes on Doom at the end, he tells Sue he loves her, so I guess he comes around.

Clobberin’ time: During the Fantisticar fender-bender, Ben crunches up the jerk’s car and then sells it some guy as “pop art.” Because it’s the ‘60s.

Flame on: I always love it whenever Johnny unleashes the nova flame, and that it’s a device used sparingly by the creators. This is a big one, as he lights up the entire sky over New York in flame. (Possible precursor to Galactus?)

Trivia time: This is the first appearance of Latveria, and this pretty much sets the stage for the rest of Doom’s appearances from here on out. Before this, he was more or less a mad scientist with an arcane background, pulling off a bunch of elaborate stunts. Now, with a ruler of his own nation added onto that, the writers suddenly have a lot more to play with. Doom isn’t just a scary villain, he’s a world leader who happens to be a scary villain.

Fantastic or frightful? Attention, people in Hollywood who are working on a Fantastic Four movie reboot: THIS IS THE TYPE OF THING WE WANT. Sure, the “berry juice” and the Encephalo-Gun are silly, but look beyond that. The first half of the issue is not superhero action, but a character study, a portrait of a talented yet flawed man with huge ambitions. This detailed origin puts us inside his head, and shows us where these ambitions come from. We better know who Doom is now. Add to that the visuals, with Doom lurking in his gothic castle or wandering the moors at night. Then, add to that him turning the FF against each other, bringing their emotional crises to the surface and exploiting them for his gain. THEN, add to that Doom’s moment of weakness all alone, too horrified to stare upon his own damaged face, which both humanizes him and makes him frightening at the same time. This is the type of rich, complex characterization we want, need, and deserve from an FF movie.

Next week: We’re going down, down, down, down…

****

Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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Ten cent movies: Primal Impulse

A while back, I bought this 50-movie set, Sci-Fi Invasion for only $5. That adds up to ten cents per movie. Today it’s a return to badly-dubbed Italian thrillers with 1974’s Primal Impulse (originally titled Le Orme and alternatively titled Footprints on the Moon).

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Here’s what happens: Alice is an ordinary woman is haunted by dreams of an astronaut stranded on the moon, with no way home. Fearing these are more than dreams, and experiencing gaps in her memory, she investigates.

Speculative spectacle: Turns out there really was a stranded astronaut, left behind on the moon as part of a secret and highly unethical science experiment. His “mental screams” have somehow psychically traveled across the void and into the mind of our heroine. Sure, why not?

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Sleaze factor: Less than five minutes into the movie and there’s a gratuitous shower scene. Alice later gets it on with a hunky guy she meets during her investigation.

Quantum quotables: Little girl: “Your pin says ‘Alice.’” Alice: “My name is Alice.” Little girl: “Not true.” (One of our first indications that something freaky is happening.)

What the felgercarb? Alice’s journeys take her to an exotic seaside resort, where we get a lot of tourist-y shots of her walking around the place. Is this the old “Let’s film the movie where we want to have our vacation” thing?

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Microcosmic minutiae: Actor Klaus Kinski, who has a habit of showing up in weird movies, makes an appearance in this one as a professor. The mysterious little girl is played by Nicoletta Elmi, who apparently has a huge cult following, based on the vast amount of not-creepy-at-all YouTube clips of her.

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Worth ten cents? This one’s kind of interesting, but the slow pace and unnecessarily artsy tone make it a chore to sit through.

*****

Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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The three Rs for March 11

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This is an author’s blog, so the rules state I absolutely must post about writer-y stuff. Here are your links for (w)riting, reading, and a little bit of randomness.

(W)riting

Author and former agent Nathan Bransford runs a popular blog about writing and publishing. He doesn’t post as often since he left agenting for a day job in social media, but since he just announced his next book will be a non-fiction book on novel writing, now’s a good time to revisit his blog. Dig through his archives and you’ll find some great thoughts and discussion on writing and publishing.

Space monkey/corndog link: http://blog.nathanbransford.com

Reading

Aurorarama by Jean-Christophe Valtat is a challenging book, sometimes overgrown with flowery language, but stick with it and you might find it rewarding, as I did. It’s kind of like steampunk in how it imagines an alternate past that’s technologically advanced, with a gleaming city built in arctic, which turns to crime and ruin over time. There’s a lot of characters and concepts, and it deals with big, big ideas.

Northwest passage link: http://www.amazon.com/Aurorarama-Jean-Christophe-Valtat/dp/1935554131

Randomness

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Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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Fantastic Friday: Let’s all get diabolical

Re-reading the Fantastic Four comics from the start. Thirty issues in, and things are about to get diabolical.

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The issue begins our heroes on vacation… in Transylvania. Ben wonders why they can’t just go to the beach like everyone else, and I’m thinking that’s a damn good question. The FF are lost in the woods, after villagers have warned them not to go wandering off. It’s as if the forest is alive, trying to trap them. They come across a giant abandoned castle. A fellow named Baron Hugo arrives, and exposits that this is the castle of Diablo, a local legend.

Hugo explains that Diablo was an alchemist, obsessed with finding the secret to prolonging human life. The castle is now under Hugo’s protection, and he invites the FF to stay the night. In the dark of night, a strange voice calls out to Ben. He follows it, not sure why, and comes face to face with a cloaked figure, Diablo.

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The next morning, Reed, Sue and Johnny investigate the disappearance, and find Diablo transforming Ben into a new form that is half Thing, half human. Reed is suspicious, fearing that Diablo’s chemicals have affected Ben’s mind, making him perfectly loyal to Diablo. This proves to be correct, as Ben attacks Reed for besmirching Diablo. Rather than keep fighting, Diablo allows Reed, Sue, and Johnny to leave, as Ben stays behind. Reed manages to secretly swipe one of Diablo’s potions on the way out.

Word about Diablo’s prowess spreads fast, and people from all over the world come to him seeking his anti-aging formula. He makes plants grow in the desert, and he gives the military an impenetrable substance for defense. Back at Hugo’s castle, Reed experiments on Diablo’s formula and discovers it is a fraud. Hugo arrives, and admits that his ancestors sealed Diablo away in the castle for a reason all those years ago.

Ben sees Diablo meeting with generals and raising an army. Then, the potion wears off, and he becomes the Thing again. He tries to attack Diablo, but Diablo uses a sleeping potion and knocks Ben out.

Word gets out throughout the world that the effects of Diablo’s potions are only temporary, and everyone is outraged. Reed decides to move in before a full-blown world war breaks out. Fighting! First, Reed, Sue, and Johnny get past Diablo’s troops, and then past Diablo’s deadly chemicals. They make it past Diablo and find Ben, sealed up and trapped in an unbreakable glass cage. Diablo shows up again and knocks everyone out with more sleeping gas.

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Ben wakes up, and summons all his strength to break free of the glass cage. (Hero moment!) Ben totally trashes the place, with Diablo on the run the whole time. He eventually destroys the entire castle, trapping Diablo under it and freeing his teammates at the same time. Johnny uses his flame to seal Diablo away from the rest of the world once more. (We’re not told what happened to Hugo and his crew. Hope they’re not dead.) As Ben apologizes to his teammates, there’s a laugh as they got lost in the woods again.

Unstable molecule: Reed gets beaten up a lot in this one, both by Ben and Diablo. He figures out Diablo’s trick, but so does everyone shortly afterward.

Fade out: There’s a funny bit where Sue turns Diablo invisible, and he nearly gets trampled by his own soldiers another example of Lee and Kirby always thinking of new ways for the characters to use their powers.

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Clobberin’ time: This one’s a showcase for Ben. Although Diablo defeats the other three, he’s no match for Ben when Ben really cuts loose.

Flame on: When under attack by Diablo’s army, Johnny does the old “outfly-the-heat-seeking-missiles-by-making-them-fly-into-a-cliff-at-the-last-minute” gag.

Trivia time: This is the first appearance of Diablo. He’s appeared sporadically throughout Marvel history, but never became a major player.

Fantastic or frightful? It’s frustrating how sometimes Diablo’s potions work and sometimes they don’t, which caused for a “Hey, wait a minute” moment every couple of pages. On the plus side, though, the whole issue has this great Universal monster movie feel to it, which makes for a fun change of pace.

Next week: Not all origin stories are created equal.

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Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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Ten cent movies: Battle Beyond the Sun

A while back, I bought this 50-movie set, Sci-Fi Invasion, for five bucks. That adds up to ten cents per movie. 1962’s Battle Beyond the Sun was originally a ponderous Russian sci-fi movie with a ton of anti-U.S. sentiment, reedited into a “rah-rah hooray for America” adventure movie. The result is about as incomprehensible as you’re imagining.

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Here’s what happens: In the far-distant future of 1997, which is after the nuclear devastation of World War III, the Earth is divided into two factions, North Hemis and South Hemis, which are both in a race to put the first man on Mars. One of the ships crash, and its rival sets out on a rescue mission, only to have both crews under siege by ferocious alien creatures.

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Speculative spectacle: Although they seem to threaten the astronauts, the aliens are more interested in fighting each other. One is this one-eyed creature with an uncomfortably suggestive sideways mouth, and the other looks like a headless body with big eyeballs at the end of its arms, where hands should be.

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Sleaze factor: None. This is one stodgy, starched-shirt movie.

Quantum quotables: The opening narration states, “The motion picture you are about to see can be called today a fantasy of the future. But one day, maybe not too far distant, audiences will be able to look back on it in the same spirit which we view pictures about the first covered wagons crossing the plains.”

What the felgercarb? At a space station, one guy loses control of the artificial gravity and floats around like a goofball, but why is it just him without gravity and no one else? Am I missing something?

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Microcosmic minutiae: Legendary filmmaker Francis Ford Coppola shows up in the credits as “associate producer.” Here’s how that happened: Roger Corman (Who else?) obtained the rights to a Russian sci-fi film called The Sky is Falling, and he hired Coppola, who was still in film school at the time, to dub and re-edit an Americanized version of the movie. Coppola and equally-legendary-but-for-other-reasons filmmaker Jack Hill worked together on the project, filming some new footage as well. All the stuff with the aliens came from Coppola and Hill, not the original film.

Worth ten cents? The Coppola-Corman-Hill collaboration makes this a novelty item, but mostly it’s tedious viewing.

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Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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Ten cent movies: The Brother from Another Planet

A while back, I bought this 50-movie set, Sci-Fi Invasion, for five bucks. That adds up to ten cents per movie. Unlike others on this set, 1984’s The Brother from Another Planet has real actors, real production value and a real director.

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Here’s what happens: An alien, identified only as “Brother,” crash lands on Earth just outside New York City. He makes his way to Harlem to start a new life for himself. Unfortunately, he runs afoul of some drug dealers and is pursued by mysterious men in black.

Speculative spectacle: Our alien is mute, which definitely puts him in observer mode as he interacts with humans. He has some limited psychic powers, but what really makes him alien is his big ol’ hobbit feet.

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Sleaze factor: The movie starts out light and funny, with some slightly E.T. style antics, but with an inner city twist. As night falls, though, we’re plunged abruptly into a world of streetwalkers and drug dealers. Who, exactly, was the target audience for this?

Quantum quotables: “Walter, my man, you’re a space shot. Cruisin’ the stratosphere!” – My favorite character, Fly, says all kinds of stuff like this while playing the ‘80s-era coin-op video game inside the bar.

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What the felgercarb? Because Brother doesn’t speak, this somehow has everyone else opening up to him, with big dramatic speeches about how tough life is. Obvious social commentary is obvious.

Microcosmic minutiae: Lots of talent in this one: The movie was written and directed by John Sayles, who’s had a long and varied career in the movie biz, crafting great films such as Passion Fish and Lone Star. Joe Morton plays the Brother, and he too has had a successful acting career, most famously appearing in Terminator 2 and Eureka, among many other roles. Character actor David Straithairn plays one of the men in black, and he too has had a huge career of mostly dramatic roles. An impossibly young Fisher Stevens appears as a card shark Brother encounters on the subway.

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Worth ten cents? The plot often takes a back seat to the philosophizing, so don’t expect a lot of chases or special effects. Still, it’s worth seeing, as the whole thing is drenched in metaphor and discussion prompts. It might not be the best movie on this set, but it’s probably the smartest.

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Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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The Three Rs for March 4

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This is an author’s blog, so the rules state I absolutely must post about writer-y stuff. Here are your links for (w)riting, reading, and a little bit of randomness.

(W)riting

Jennifer Laughran is a literary agent. Her blog tends to be more about hawking her writers’ works more than advice — which is fine, of course — but this post, which she says answers most writing-related questions, is another must-read for anyone in the writing game.

Always room for this link: http://literaticat.blogspot.com/2010/06/theres-always-market-for-awesome.html

Reading

I’ll recommend a graphic novel this week: Sweet Tooth, written and drawn by Jeff Lemire, is great, with the caveat that it’s not for everyone. It’s a post-apocalypse tale, but it has this twist regarding human-animal hybrid children that makes it different. This Lemire guy is operating on a whole different level from the rest of us.

Mouth-watering link: http://www.amazon.com/Sweet-Tooth-Vol-Out-Woods/dp/1401226965

Randomness

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Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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Fantastic Friday: It started on Yancy Street

Re-reading the Fantastic Four comics from the start. Issue 29 gives us one of the series’ weirder efforts, “It started on Yancy Street.”

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The opening caption on the first page states, “Once again we begin one of the most exciting experiences of all… the start of a new FF epic!” Pretty haughty words considering the splash page is our four heroes merely walking down the sidewalk. They’re on Yancy Street, of course, where the jokesters from the Yancy Street Gang have set up a bunch of pranks not just for Ben, but for his teammates as well.

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Back at headquarters, the FF debate whether the Yancy Streeters are harmless pranksters or if they are truly evil. Alicia shows up and, out of nowhere, says she wants to break up with Ben. She says she’s not good enough for him, and he says he’s not good enough for her. They immediately reconcile. Ben turns his attention to the FF’s weekly stack of fan mail, only to have one package blow up in his face. The Yancy Street Gang strikes again.

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Our heroes return to Yancy street that night, only to be attacked by a gorilla. Sure, why not? The gorilla is joined by a bunch of other apes, each seemingly intelligent and wielding super powers. The fight goes on for several pages before its revealed what diehard fans already deduced: It’s the Red Ghost and his Super Apes, returned with another evil plot in the works. The Red Ghost wants revenge on the FF after they prevented him from claiming ownership of the moon for his Soviet overlords. He’s the one really behind the pranks, to lure the FF out of their building and into his trap.

The apes manage to knock the wind out of the FF long enough for them to be taken hostage. The Red Ghost puts them all on board his personal spaceship, and we’re off to space. Another fight breaks out, but the apes elude the FF. The Red Ghost then strands the four heroes on the surface of the moon, just as they left him. (Khan-ish punishment.) Sue traps some breathable air inside one of her force fields, and the FF make their way to the blue area of the moon, where there’s more air. There, they enter the home of our old space pal the Watcher. He’s not home, but has left a message encouraging Reed and company not to tamper with any of the highly advanced artifacts inside his home. Reed dismisses these warnings, and uses the Watcher’s tech to draw the Red Ghost’s ship back to the moon.

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More fighting, and this time the apes aren’t as much of a match. The Red Ghost enters the Watcher’s home, still thinking only of revenge. He aims his weapon at Reed, but is distracted by Sue. Reed then fires up the Watcher’s matter transmitter device and transports the Red Ghost to another universe. With him gone, the apes retreat to their spaceship and fly off. (Guess they are smart. Hope they never saw the Matthew Broderick movie Project X.) The Watcher appears and totally flips out for everyone messing around in his home. He sends the FF back to the Yancy Street, where it all began.

Unstable molecule: Reed gets his mad scientist freak on inside the Watcher’s home, first with an alien device that evolves him to higher life form and back again in seconds, and then by spying on a giant planet shrunk down to tiny size so the Watcher can better observe it.

Fade out: Without Sue’s quick thinking on the surface of the moon, everyone would be dead. She saves the day a second time by distracting the Red Ghost at the end of the fight.

Clobberin’ time: Ben and Alicia’s one-page “break-up then make-up” scene is interesting, but has nothing to do with anything that happens anywhere else in the issue.

Flame on: While everyone else fights the apes, Johnny goes straight for the Red Ghost, stealthily avoiding the Red Ghost’s “electron disintegrator pellet.”

Trivia time: The Red Ghost and his super apes were last seen in the famously silly issue #13. His status as a Russian agent is barely mentioned, instead focusing on mere revenge.

Just what are we to make of the Yancy Street Gang? In recent years, it’s been stated that Ben is originally from Yancy Street, and that their pranks are to remind Ben of where he came from. In this issue, however, the FF fret over not knowing who the Yancy Streeters are.

On the plus side, other continuity nods are a reappearance of the Watcher, the blue area of the moon, and the Watcher’s crazy house there.

This issue has the first of those “trippy photo” panels that comics of this era had a lot of. We’ll be seeing a lot more of these as this re-read continues.

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Fantastic or frightful? I get what they’re going for, with a story that starts out in a mundane setting only to get more and more “far out” as it goes along. The Red Ghost is a lot less amusing this time around, and I find it hard to believe that the apes would so easily fight the FF to a standstill not once but twice in a single issue. Good, but not great.

Next week: Let’s all get diabolical!

Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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The three Rs for Feb. 25

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This is supposed to be a writer’s blog, which means I have to blog about writer-y stuff. So here’s my version of the three Rs: (W)riting, Reading, and a little bit of Randomness.

(W)riting

A lot of folks swear by Chuck Wendig’s blog as a font of writerly goodness. I haven’t yet (yet!) read his books, so I can’t really comment on his work, but the post at the link below is truly great, and is a must-read by anyone in the writing life.

The link below: http://terribleminds.com/ramble/2013/02/13/the-hardest-writerly-truth-of-them-all/

 Reading

I finally got around to checking out John Scalzi’s Old Man’s War. It’s really great. Scalzi is pretty much the only major author who’s doing the ‘space opera” thing these days, keeping it alive among all the fantasies and steampunks. What makes Old Man’s War work as well as it does is the humor. He delivers loads upon loads of exposition, but his protagonist is so witty that it carries us through the constant info-dumping.

Rejuvenated link: http://www.amazon.com/Old-Mans-War-John-Scalzi/dp/0765348276

Randomness:

 

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Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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Ten cent movies: The Gypsy Moon

A while back, I bought this 50-movie set, Sci-Fi Invasion, for five bucks. That adds up to ten cents per movie. Today, it’s a trip deep into classic 1950s sci-fi with The Gypsy Moon.

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Here’s what happens: Heroic space ranger Rocky Jones explores the cosmos with his pals, sidekick Winky (WINKY?!?), elderly Professor Newton, annoying little kid Bobby, and hot space babe Vena. They encounter two moons in danger of crashing into one another, with people living on each one, on the verge of war. Rocky and company fight to put things right. Meanwhile, back on Earth, everyone thinks Rocky is dead, and some evil folks want to use this misunderstanding to their advantage.

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Speculative spectacle: In addition to the usual spaceships-and-alien-planets thing, there’s a universal translator (complete with tickertape!), and alien music that is so awful it is used as a weapon. Hey, I wonder if that music is [INSERT NAME OF SINGER/BAND YOU HATE HERE].

Sleaze factor: None intentional, although space girl Vena is quite the cosmic hottie.

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Quantum quotables: Winky: (Talking about Earth) “You know, there’s a girl back in…” Vena: “Oh, Winky, she’ll be true to you. The longer that absence, the warmer the kiss.”

What the felgercarb? Little Bobby is reading The Odyssey as part of his school work, and he inspires the others to use Rocky’s ship as a Trojan Horse to help save the day. Something something Wesley Crusher something.

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Microcosmic minutiae: You’ve probably guessed by now that this is a couple of episodes of Rocky Jones Space Ranger edited together into a single feature. I’d always believed these were matinee serials, but the internet is trying real hard to convince me they were originally made for television.

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Worth ten cents? Yes, the production values are poor, the acting is stilted, the hand-to-hand fighting is Shatner-y, and everything’s buried under 5,000 pounds of pure cheese, but I can’t help but enjoy it. I have a real soft spot for 1950s sci-fi, there’s an earnestness and genuineness to these things that can’t be replicated.

Want more? Check out my book, CINE HIGH, now available for the Kindle and the free Kindle app.

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